PaperMC/patches/api/Complete-resource-pack-API.patch
2024-06-04 12:40:18 -07:00

212 lines
11 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sat, 4 Apr 2015 22:59:54 -0400
Subject: [PATCH] Complete resource pack API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
void setResourcePack(@NotNull UUID uuid, @NotNull String url, byte @Nullable [] hash, net.kyori.adventure.text.@Nullable Component prompt, boolean force);
// Paper end
+ // Paper start - more resource pack API
+ /**
+ * Request that the player's client download and switch resource packs.
+ * <p>
+ * The player's client will download the new resource pack asynchronously
+ * in the background, and will automatically switch to it once the
+ * download is complete. If the client has downloaded and cached the same
+ * resource pack in the past, it will perform a quick timestamp check
+ * over the network to determine if the resource pack has changed and
+ * needs to be downloaded again. When this request is sent for the very
+ * first time from a given server, the client will first display a
+ * confirmation GUI to the player before proceeding with the download.
+ * <p>
+ * Notes:
+ * <ul>
+ * <li>Players can disable server resources on their client, in which
+ * case this method will have no affect on them.
+ * <li>To remove a resource pack you can use
+ * {@link #removeResourcePacks(UUID, UUID...)} or {@link #clearResourcePacks()}.
+ * </ul>
+ *
+ * @param url The URL from which the client will download the resource
+ * pack. The string must contain only US-ASCII characters and should
+ * be encoded as per RFC 1738.
+ * @param hash A 40 character hexadecimal and lowercase SHA-1 digest of
+ * the resource pack file.
+ * @throws IllegalArgumentException Thrown if the URL is null.
+ * @throws IllegalArgumentException Thrown if the URL is too long. The
+ * length restriction is an implementation specific arbitrary value.
+ */
+ default void setResourcePack(final @NotNull String url, final @NotNull String hash) {
+ this.setResourcePack(url, hash, false);
+ }
+
+ /**
+ * Request that the player's client download and switch resource packs.
+ * <p>
+ * The player's client will download the new resource pack asynchronously
+ * in the background, and will automatically switch to it once the
+ * download is complete. If the client has downloaded and cached the same
+ * resource pack in the past, it will perform a quick timestamp check
+ * over the network to determine if the resource pack has changed and
+ * needs to be downloaded again. When this request is sent for the very
+ * first time from a given server, the client will first display a
+ * confirmation GUI to the player before proceeding with the download.
+ * <p>
+ * Notes:
+ * <ul>
+ * <li>Players can disable server resources on their client, in which
+ * case this method will have no affect on them.
+ * <li>To remove a resource pack you can use
+ * {@link #removeResourcePacks(UUID, UUID...)} or {@link #clearResourcePacks()}.
+ * </ul>
+ *
+ * @param url The URL from which the client will download the resource
+ * pack. The string must contain only US-ASCII characters and should
+ * be encoded as per RFC 1738.
+ * @param hash A 40 character hexadecimal and lowercase SHA-1 digest of
+ * the resource pack file.
+ * @param required Marks if the resource pack should be required by the client
+ * @throws IllegalArgumentException Thrown if the URL is null.
+ * @throws IllegalArgumentException Thrown if the URL is too long. The
+ * length restriction is an implementation specific arbitrary value.
+ */
+ default void setResourcePack(final @NotNull String url, final @NotNull String hash, final boolean required) {
+ this.setResourcePack(url, hash, required, null);
+ }
+
+ /**
+ * Request that the player's client download and switch resource packs.
+ * <p>
+ * The player's client will download the new resource pack asynchronously
+ * in the background, and will automatically switch to it once the
+ * download is complete. If the client has downloaded and cached the same
+ * resource pack in the past, it will perform a quick timestamp check
+ * over the network to determine if the resource pack has changed and
+ * needs to be downloaded again. When this request is sent for the very
+ * first time from a given server, the client will first display a
+ * confirmation GUI to the player before proceeding with the download.
+ * <p>
+ * Notes:
+ * <ul>
+ * <li>Players can disable server resources on their client, in which
+ * case this method will have no affect on them.
+ * <li>To remove a resource pack you can use
+ * {@link #removeResourcePacks(UUID, UUID...)} or {@link #clearResourcePacks()}.
+ * </ul>
+ *
+ * @param url The URL from which the client will download the resource
+ * pack. The string must contain only US-ASCII characters and should
+ * be encoded as per RFC 1738.
+ * @param hash A 40 character hexadecimal and lowercase SHA-1 digest of
+ * the resource pack file.
+ * @param required Marks if the resource pack should be required by the client
+ * @param resourcePackPrompt A Prompt to be displayed in the client request
+ * @throws IllegalArgumentException Thrown if the URL is null.
+ * @throws IllegalArgumentException Thrown if the URL is too long. The
+ * length restriction is an implementation specific arbitrary value.
+ */
+ default void setResourcePack(final @NotNull String url, final @NotNull String hash, final boolean required, final net.kyori.adventure.text.@Nullable Component resourcePackPrompt) {
+ this.setResourcePack(UUID.nameUUIDFromBytes(url.getBytes(java.nio.charset.StandardCharsets.UTF_8)), url, hash, resourcePackPrompt, required);
+ }
+
+ /**
+ * Request that the player's client download and switch resource packs.
+ * <p>
+ * The player's client will download the new resource pack asynchronously
+ * in the background, and will automatically switch to it once the
+ * download is complete. If the client has downloaded and cached the same
+ * resource pack in the past, it will perform a quick timestamp check
+ * over the network to determine if the resource pack has changed and
+ * needs to be downloaded again. When this request is sent for the very
+ * first time from a given server, the client will first display a
+ * confirmation GUI to the player before proceeding with the download.
+ * <p>
+ * Notes:
+ * <ul>
+ * <li>Players can disable server resources on their client, in which
+ * case this method will have no affect on them.
+ * <li>To remove a resource pack you can use
+ * {@link #removeResourcePacks(UUID, UUID...)} or {@link #clearResourcePacks()}.
+ * </ul>
+ *
+ * @param uuid Unique resource pack ID.
+ * @param url The URL from which the client will download the resource
+ * pack. The string must contain only US-ASCII characters and should
+ * be encoded as per RFC 1738.
+ * @param hash A 40 character hexadecimal and lowercase SHA-1 digest of
+ * the resource pack file.
+ * @param resourcePackPrompt A Prompt to be displayed in the client request
+ * @param required Marks if the resource pack should be required by the client
+ * @throws IllegalArgumentException Thrown if the URL is null.
+ * @throws IllegalArgumentException Thrown if the URL is too long. The
+ * length restriction is an implementation specific arbitrary value.
+ */
+ default void setResourcePack(final @NotNull UUID uuid, final @NotNull String url, final @NotNull String hash, final net.kyori.adventure.text.@Nullable Component resourcePackPrompt, final boolean required) {
+ this.sendResourcePacks(net.kyori.adventure.resource.ResourcePackRequest.resourcePackRequest()
+ .required(required)
+ .replace(true)
+ .prompt(resourcePackPrompt)
+ .packs(net.kyori.adventure.resource.ResourcePackInfo.resourcePackInfo(uuid, java.net.URI.create(url), hash))
+ );
+ }
+
+ /**
+ * Gets the most recent resource pack status from the player.
+ *
+ * @return the most recent status or null
+ */
+ org.bukkit.event.player.PlayerResourcePackStatusEvent.@Nullable Status getResourcePackStatus();
+
+ /**
+ * Gets the most recent pack hash from the player.
+ *
+ * @return the most recent hash or null
+ * @deprecated This is no longer sent from the client and will always be null
+ */
+ @Deprecated(forRemoval = true, since = "1.13.2")
+ @org.jetbrains.annotations.Contract("-> null")
+ default @Nullable String getResourcePackHash() {
+ return null;
+ }
+
+ /**
+ * Gets if the last resource pack status from the player
+ * was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}.
+ *
+ * @return true if last status was successfully loaded
+ */
+ default boolean hasResourcePack() {
+ return this.getResourcePackStatus() == org.bukkit.event.player.PlayerResourcePackStatusEvent.Status.SUCCESSFULLY_LOADED;
+ }
+ // Paper end - more resource pack API
+
/**
* Request that the player's client download and include another resource pack.
* <p>
diff --git a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
@@ -0,0 +0,0 @@ public class PlayerResourcePackStatusEvent extends PlayerEvent {
this.status = resourcePackStatus;
}
+ // Paper start - add hash (not used anymore)
+ /**
+ * @deprecated Hash does not seem to ever be set
+ */
+ @Deprecated(forRemoval = true)
+ public String getHash() {
+ return null;
+ }
+ // Paper end
+
/**
* Gets the unique ID of this pack.
*