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cfa5b37fa8
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat 359d0533a #970: Correct typo in README.md 110492932 Fix per-world worldborder command
118 lines
6.4 KiB
Diff
118 lines
6.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 01:17:12 -0600
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Subject: [PATCH] Ensure commands are not ran async
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Plugins calling Player.chat("/foo") or Server.dispatchCommand() could
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trigger the server to execute a command while on another thread.
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These commands would then process EXPECTING to be on the main thread, leaving to
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very hard to trace concurrency issues.
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This change will synchronize the command execution back to the main thread, causing a
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big slowdown in execution but throwing an exception at same time to raise awareness
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that it is happening so that plugin authors can fix their code to stop executing commands async.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index b38431701e9dd36e8e6eddac434b3cb88e0f23c8..63ba639701b703392ce2be973e2a53ba76e4fd46 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1852,6 +1852,29 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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if (!async && s.startsWith("/")) {
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
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+ final String fCommandLine = s;
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Command Dispatched Async: " + fCommandLine);
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ Waitable wait = new Waitable() {
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+ @Override
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+ protected Object evaluate() {
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+ chat(fCommandLine, false);
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+ return null;
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+ }
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+ };
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+ server.processQueue.add(wait);
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+ try {
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+ wait.get();
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+ return;
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing chat command", e.getCause());
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+ }
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+ }
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+ // Paper End
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this.handleCommand(s);
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} else if (this.player.getChatVisibility() == ChatVisiblity.SYSTEM) {
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// Do nothing, this is coming from a plugin
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 528687b7672ebf6e25fc0fc120fffe158e543bb3..99c1ca9a93092465c08723b919aa61dff747bd66 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -828,6 +828,28 @@ public final class CraftServer implements Server {
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Validate.notNull(commandLine, "CommandLine cannot be null");
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org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
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+ final CommandSender fSender = sender;
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+ final String fCommandLine = commandLine;
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+ Bukkit.getLogger().log(Level.SEVERE, "Command Dispatched Async: " + commandLine);
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+ Bukkit.getLogger().log(Level.SEVERE, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ org.bukkit.craftbukkit.util.Waitable<Boolean> wait = new org.bukkit.craftbukkit.util.Waitable<Boolean>() {
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+ @Override
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+ protected Boolean evaluate() {
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+ return dispatchCommand(fSender, fCommandLine);
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+ }
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+ };
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+ net.minecraft.server.MinecraftServer.getServer().processQueue.add(wait);
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+ try {
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+ return wait.get();
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing dispatch command", e.getCause());
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+ }
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+ }
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+ // Paper End
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if (this.commandMap.dispatch(sender, commandLine)) {
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return true;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index 19c44daaa407b7c1c7a7ffe56fef8c8814c6d5b2..6a073a9dc44d93eba296a0e18a9c7be8a7881725 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -13,6 +13,7 @@ public class ServerShutdownThread extends Thread {
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public void run() {
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try {
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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this.server.close();
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} finally {
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try {
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diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
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index 78669fa035b7537ff7e533cf32aaf2995625424f..7585a30e8f063ac2656b5de519b1e9edaceffbc7 100644
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--- a/src/main/java/org/spigotmc/AsyncCatcher.java
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+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
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@@ -6,6 +6,7 @@ public class AsyncCatcher
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{
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public static boolean enabled = true;
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+ public static boolean shuttingDown = false; // Paper
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public static void catchOp(String reason)
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{
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index 882e93ad4471e3688f2fcfb1e6f16926786ee5e7..94d8ba376cd1f024b244654cac9bb62bb19e3060 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -43,6 +43,7 @@ public class RestartCommand extends Command
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private static void restart(final String restartScript)
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{
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AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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try
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{
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String[] split = restartScript.split( " " );
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