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This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
25 lines
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1.3 KiB
Diff
25 lines
No EOL
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 4 Jun 2018 20:39:20 -0400
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Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
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This API has more capabilities than .dropItem with the Consumer function
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Item can be set inside of the Consumer pre spawn function.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 8ed22217d..8fa9346cf 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -0,0 +0,0 @@ public class CraftWorld implements World {
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if (Boat.class.isAssignableFrom(clazz)) {
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entity = new EntityBoat(world, x, y, z);
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entity.setPositionRotation(x, y, z, yaw, pitch);
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+ // Paper start
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+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
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+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
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+ // Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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--
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