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This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
43 lines
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2 KiB
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43 lines
No EOL
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sat, 18 Feb 2017 19:29:58 -0600
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Subject: [PATCH] Do not let armorstands drown
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index ebedb4178..06b274a71 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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super.move(moveType, vec3d);
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}
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}
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+
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+ @Override
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+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
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+ return true;
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+ }
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 1603a9b5e..91d6e3c22 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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super.a(d0, flag, iblockdata, blockposition);
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}
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+ public boolean canBreatheUnderwater() { return this.cl(); } // Paper - OBFHELPER
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public boolean cl() {
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return this.getMonsterType() == EnumMonsterType.UNDEAD;
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}
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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if (this.isAlive()) {
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if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ)).getBlock() != Blocks.BUBBLE_COLUMN) {
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- if (!this.cl() && !MobEffectUtil.c(this) && !flag1) {
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+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
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this.setAirTicks(this.k(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
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this.setAirTicks(0);
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--
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