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This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
34 lines
No EOL
1.7 KiB
Diff
34 lines
No EOL
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Sat, 27 Apr 2019 20:00:43 +0100
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Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
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This also fixes the adding sound playing when the item frame direction is changed.
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diff --git a/src/main/java/net/minecraft/server/EntityItemFrame.java b/src/main/java/net/minecraft/server/EntityItemFrame.java
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index 816f7ae6b..3064bce49 100644
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--- a/src/main/java/net/minecraft/server/EntityItemFrame.java
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+++ b/src/main/java/net/minecraft/server/EntityItemFrame.java
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@@ -0,0 +0,0 @@ public class EntityItemFrame extends EntityHanging {
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}
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this.getDataWatcher().set(EntityItemFrame.ITEM, itemstack);
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- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
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+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
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this.a(SoundEffects.ENTITY_ITEM_FRAME_ADD_ITEM, 1.0F, 1.0F);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
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index 70127520a..712ec431f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
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@@ -0,0 +0,0 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
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old.die();
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EntityItemFrame frame = new EntityItemFrame(world,position,direction);
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- frame.setItem(item);
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+ frame.setItem(item, true, false); // Paper - fix itemframe sound
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world.addEntity(frame);
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this.entity = frame;
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}
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--
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