High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies https://papermc.io/
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CraftBukkit/Spigot 7a7e9aa31e SPIGOT-4666: Force parameter in HumanEntity#sleep
Also moved the application of the force parameter inside EntityHuman, to
no longer allow bypassing of very essential checks.

By: blablubbabc <lukas@wirsindwir.de>
2019-03-13 04:48:19 +01:00
paper-server SPIGOT-4666: Force parameter in HumanEntity#sleep 2019-03-13 04:48:19 +01:00