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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
57 lines
2.1 KiB
Diff
57 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 22 Jun 2021 23:15:44 -0400
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Subject: [PATCH] Stinger API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 73719d488d165ec66a0a1f0301a1bd1ba435259a..1f704ba3b67838718913f892d810364ae6a71d54 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -361,6 +361,11 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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}
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// Paper end
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}
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+ // Paper start - Bee Stinger API
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+ @Override
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+ public int getBeeStingerCooldown() {
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+ return getHandle().removeStingerTime;
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+ }
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// Paper start - Add methods for working with arrows stuck in living entities
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@Override
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@@ -375,6 +380,34 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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}
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// Paper end - Add methods for working with arrows stuck in living entities
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+ @Override
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+ public void setBeeStingerCooldown(int ticks) {
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+ getHandle().removeStingerTime = ticks;
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+ }
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+
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+ @Override
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+ public int getBeeStingersInBody() {
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+ return getHandle().getStingerCount();
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+ }
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+
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+ @Override
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+ public void setBeeStingersInBody(int count) {
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+ Preconditions.checkArgument(count >= 0, "New bee stinger amount must be >= 0");
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+ getHandle().setStingerCount(count);
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+ }
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+
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+ @Override
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+ public void setNextBeeStingerRemoval(final int ticks) {
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+ Preconditions.checkArgument(ticks >= 0, "New amount of ticks before next bee stinger removal must be >= 0");
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+ this.getHandle().removeStingerTime = ticks;
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+ }
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+
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+ @Override
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+ public int getNextBeeStingerRemoval() {
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+ return this.getHandle().removeStingerTime;
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+ }
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+ // Paper end - Bee Stinger API
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+
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@Override
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public void damage(double amount) {
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this.damage(amount, this.getHandle().damageSources().generic());
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