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cf6a7ce46d
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
38 lines
2.2 KiB
Diff
38 lines
2.2 KiB
Diff
From d9bdd343cac4ba10519ebb8ec29a2f6db33182f2 Mon Sep 17 00:00:00 2001
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From: Jonas Konrad <me@yawk.at>
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Date: Tue, 22 Jul 2014 15:59:01 +0200
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Subject: [PATCH] Make "moved too quickly" limit configurable
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 44c8052..3108938 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -395,7 +395,8 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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// CraftBukkit end
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double d17 = d14 * d14 + d15 * d15 + d16 * d16;
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- if (d17 > 100.0D && this.checkMovement && (!this.minecraftServer.S() || !this.minecraftServer.R().equals(this.player.getName()))) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports
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+ // Spigot: make "moved too quickly" limit configurable
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+ if (d17 > org.spigotmc.SpigotConfig.movedTooQuicklyThreshold && this.checkMovement && (!this.minecraftServer.S() || !this.minecraftServer.R().equals(this.player.getName()))) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports
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PlayerConnection.c.warn(this.player.getName() + " moved too quickly! " + d11 + "," + d12 + "," + d13 + " (" + d14 + ", " + d15 + ", " + d16 + ")");
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this.a(this.o, this.p, this.q, this.player.yaw, this.player.pitch);
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return;
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 759a95a..8233de7 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotConfig.java
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@@ -339,4 +339,10 @@ public class SpigotConfig
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{
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movedWronglyThreshold = getDouble( "settings.moved-wrongly-threshold", 0.0625D );
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}
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+
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+ public static double movedTooQuicklyThreshold;
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+ private static void movedTooQuicklyThreshold()
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+ {
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+ movedTooQuicklyThreshold = getDouble( "settings.moved-too-quickly-threshold", 100.0D );
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+ }
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}
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--
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2.1.0
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