PaperMC/Spigot-Server-Patches/Optimize-RegistryMaterials.patch
Aikar 05dfa62d32 Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 14:11:49 -04:00

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1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 26 Aug 2018 20:49:50 -0400
Subject: [PATCH] Optimize RegistryMaterials
Use larger initial sizes to increase bucket capacity on the BiMap
BiMap.get was seen to be using a good bit of CPU time.
diff --git a/src/main/java/net/minecraft/server/RegistryMaterials.java b/src/main/java/net/minecraft/server/RegistryMaterials.java
index 2aa6f89c18..1974baff83 100644
--- a/src/main/java/net/minecraft/server/RegistryMaterials.java
+++ b/src/main/java/net/minecraft/server/RegistryMaterials.java
@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
public class RegistryMaterials<V> implements IRegistry<V> {
protected static final Logger a = LogManager.getLogger();
- protected final RegistryID<V> b = new RegistryID(256);
- protected final BiMap<MinecraftKey, V> c = HashBiMap.create();
+ protected final RegistryID<V> b = new RegistryID<>(2048); // Paper - use bigger expected size to reduce collisions
+ protected final BiMap<MinecraftKey, V> c = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
protected Object[] d;
private int x;
@@ -0,0 +0,0 @@ public class RegistryMaterials<V> implements IRegistry<V> {
this.d = set.toArray(new Object[set.size()]);
}
- return this.d[random.nextInt(this.d.length)];
+ return (V) this.d[random.nextInt(this.d.length)]; // Paper - decompile fix
}
public boolean c(MinecraftKey minecraftkey) {
--