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05dfa62d32
Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
34 lines
No EOL
1.5 KiB
Diff
34 lines
No EOL
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 26 Aug 2018 20:49:50 -0400
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Subject: [PATCH] Optimize RegistryMaterials
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Use larger initial sizes to increase bucket capacity on the BiMap
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BiMap.get was seen to be using a good bit of CPU time.
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diff --git a/src/main/java/net/minecraft/server/RegistryMaterials.java b/src/main/java/net/minecraft/server/RegistryMaterials.java
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index 2aa6f89c18..1974baff83 100644
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--- a/src/main/java/net/minecraft/server/RegistryMaterials.java
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+++ b/src/main/java/net/minecraft/server/RegistryMaterials.java
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@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
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public class RegistryMaterials<V> implements IRegistry<V> {
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protected static final Logger a = LogManager.getLogger();
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- protected final RegistryID<V> b = new RegistryID(256);
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- protected final BiMap<MinecraftKey, V> c = HashBiMap.create();
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+ protected final RegistryID<V> b = new RegistryID<>(2048); // Paper - use bigger expected size to reduce collisions
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+ protected final BiMap<MinecraftKey, V> c = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
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protected Object[] d;
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private int x;
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@@ -0,0 +0,0 @@ public class RegistryMaterials<V> implements IRegistry<V> {
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this.d = set.toArray(new Object[set.size()]);
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}
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- return this.d[random.nextInt(this.d.length)];
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+ return (V) this.d[random.nextInt(this.d.length)]; // Paper - decompile fix
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}
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public boolean c(MinecraftKey minecraftkey) {
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--
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