PaperMC/patches/server/1031-Allow-null-itemstack-for-Player-sendEquipmentChange.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: David Scandurra <david.scandurra@check24.de>
Date: Wed, 25 Oct 2023 20:36:25 +0200
Subject: [PATCH] Allow null itemstack for Player#sendEquipmentChange
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 8a99ce2806d0ef5bf8125f37e6c95980aeb9e7c5..3c0fb2821c3b621b463accc0ca6915bd51992993 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1086,7 +1086,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendEquipmentChange(LivingEntity entity, EquipmentSlot slot, ItemStack item) {
- this.sendEquipmentChange(entity, Map.of(slot, item));
+ this.sendEquipmentChange(entity, java.util.Collections.singletonMap(slot, item)); // Paper - replace Map.of to allow null values
}
@Override