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100 lines
2.7 KiB
Diff
100 lines
2.7 KiB
Diff
From e6e2f854d47264daa82dac76e0e9b50e1d048112 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 13:14:30 -0400
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Subject: [PATCH] EndermanEscapeEvent
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Fires an event anytime an enderman intends to teleport away from the player
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You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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new file mode 100644
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index 00000000..0d15a8ab
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
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@@ -0,0 +1,82 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Enderman;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+
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+public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
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+ private final Reason reason;
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+
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+ public EndermanEscapeEvent(Enderman entity, Reason reason) {
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+ super(entity);
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+ this.reason = reason;
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+ }
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+
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+ @Override
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+ public Enderman getEntity() {
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+ return (Enderman) super.getEntity();
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+ }
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+
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+ /**
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+ * @return The reason the enderman is trying to escape
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+ */
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+ public Reason getReason() {
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+ return reason;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ /**
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+ * Cancels the escape.
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+ *
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+ * If this escape normally would of resulted in damage avoidance such as indirect,
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+ * the enderman will now take damage.
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+ *
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+ * @param cancel true if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+
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+ public enum Reason {
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+ /**
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+ * The enderman has stopped attacking and ran away
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+ */
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+ RUNAWAY,
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+ /**
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+ * The enderman has teleported away due to indirect damage (ranged)
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+ */
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+ INDIRECT,
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+ /**
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+ * The enderman has teleported away due to a critical hit
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+ */
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+ CRITICAL_HIT,
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+ /**
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+ * The enderman has teleported away due to the player staring at it during combat
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+ */
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+ STARE,
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+ /**
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+ * Specific case for CRITICAL_HIT where the enderman is taking rain damage
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+ */
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+ DROWN
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+ }
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+}
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--
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2.18.0
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