mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 23:29:32 +01:00
96 lines
5.5 KiB
Diff
96 lines
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Phoenix616 <mail@moep.tv>
|
|
Date: Sat, 1 Feb 2020 16:50:39 +0100
|
|
Subject: [PATCH] Pillager patrol spawn settings and per player options
|
|
|
|
This adds config options for defining the spawn chance, spawn delay and
|
|
spawn start day as well as toggles for handling the spawn delay and
|
|
start day per player. (Based on the time played statistic)
|
|
When not per player it will use the Vanilla mechanic of one delay per
|
|
world and the world age for the start day.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 099a9aa7e64da22e720fa527cac8750991ee8562..ea8279637a2af4d18c9decbf3342b058edeffd73 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -297,6 +297,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
|
|
public boolean wonGame;
|
|
private int containerUpdateDelay; // Paper - Configurable container update tick rate
|
|
public long loginTime; // Paper - Replace OfflinePlayer#getLastPlayed
|
|
+ public int patrolSpawnDelay; // Paper - Pillager patrol spawn settings and per player options
|
|
// Paper start - cancellable death event
|
|
public boolean queueHealthUpdatePacket;
|
|
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
|
|
index 8837db46ced2412942949a3c6f81ec7d9a0bacda..e93ef232b0426a1095dad05fc4acb2a74db5b689 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
|
|
@@ -24,7 +24,7 @@ public class PatrolSpawner implements CustomSpawner {
|
|
|
|
@Override
|
|
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
|
|
- if (world.paperConfig().entities.behavior.pillagerPatrols.disable) return 0; // Paper - Add option to disable pillager patrols
|
|
+ if (world.paperConfig().entities.behavior.pillagerPatrols.disable || world.paperConfig().entities.behavior.pillagerPatrols.spawnChance == 0) return 0; // Paper - Add option to disable pillager patrols & Pillager patrol spawn settings and per player options
|
|
if (!spawnMonsters) {
|
|
return 0;
|
|
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
|
|
@@ -32,23 +32,51 @@ public class PatrolSpawner implements CustomSpawner {
|
|
} else {
|
|
RandomSource randomsource = world.random;
|
|
|
|
- --this.nextTick;
|
|
- if (this.nextTick > 0) {
|
|
+ // Paper start - Pillager patrol spawn settings and per player options
|
|
+ // Random player selection moved up for per player spawning and configuration
|
|
+ int j = world.players().size();
|
|
+ if (j < 1) {
|
|
return 0;
|
|
+ }
|
|
+
|
|
+ net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
|
|
+ if (entityhuman.isSpectator()) {
|
|
+ return 0;
|
|
+ }
|
|
+
|
|
+ int patrolSpawnDelay;
|
|
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
|
|
+ --entityhuman.patrolSpawnDelay;
|
|
+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
|
|
} else {
|
|
- this.nextTick += 12000 + randomsource.nextInt(1200);
|
|
- long i = world.getDayTime() / 24000L;
|
|
+ this.nextTick--;
|
|
+ patrolSpawnDelay = this.nextTick;
|
|
+ }
|
|
+
|
|
+ if (patrolSpawnDelay > 0) {
|
|
+ return 0;
|
|
+ } else {
|
|
+ long days;
|
|
+ if (world.paperConfig().entities.behavior.pillagerPatrols.start.perPlayer) {
|
|
+ days = entityhuman.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
|
|
+ } else {
|
|
+ days = world.getDayTime() / 24000L;
|
|
+ }
|
|
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
|
|
+ entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
|
|
+ } else {
|
|
+ this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
|
|
+ }
|
|
|
|
- if (i >= 5L && world.isDay()) {
|
|
- if (randomsource.nextInt(5) != 0) {
|
|
+ if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
|
|
+ if (randomsource.nextDouble() >= world.paperConfig().entities.behavior.pillagerPatrols.spawnChance) {
|
|
+ // Paper end - Pillager patrol spawn settings and per player options
|
|
return 0;
|
|
} else {
|
|
- int j = world.players().size();
|
|
|
|
if (j < 1) {
|
|
return 0;
|
|
} else {
|
|
- Player entityhuman = (Player) world.players().get(randomsource.nextInt(j));
|
|
|
|
if (entityhuman.isSpectator()) {
|
|
return 0;
|