PaperMC/paper-server/patches/sources/net/minecraft/world/item/BucketItem.java.patch

168 lines
10 KiB
Diff

--- a/net/minecraft/world/item/BucketItem.java
+++ b/net/minecraft/world/item/BucketItem.java
@@ -6,6 +6,8 @@
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.core.particles.ParticleTypes;
+import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
+import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
@@ -29,9 +31,17 @@
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.craftbukkit.util.DummyGeneratorAccess;
+import org.bukkit.event.player.PlayerBucketEmptyEvent;
+import org.bukkit.event.player.PlayerBucketFillEvent;
+// CraftBukkit end
public class BucketItem extends Item implements DispensibleContainerItem {
+ private static @Nullable ItemStack itemLeftInHandAfterPlayerBucketEmptyEvent = null; // Paper - Fix PlayerBucketEmptyEvent result itemstack
+
public final Fluid content;
public BucketItem(Fluid fluid, Item.Properties settings) {
@@ -63,7 +73,18 @@
if (block instanceof BucketPickup) {
BucketPickup ifluidsource = (BucketPickup) block;
+ // CraftBukkit start
+ ItemStack dummyFluid = ifluidsource.pickupBlock(user, DummyGeneratorAccess.INSTANCE, blockposition, iblockdata);
+ if (dummyFluid.isEmpty()) return InteractionResult.FAIL; // Don't fire event if the bucket won't be filled.
+ PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent((ServerLevel) world, user, blockposition, blockposition, movingobjectpositionblock.getDirection(), itemstack, dummyFluid.getItem(), hand);
+ if (event.isCancelled()) {
+ ((ServerPlayer) user).connection.send(new ClientboundBlockUpdatePacket(world, blockposition)); // SPIGOT-5163 (see PlayerInteractManager)
+ ((ServerPlayer) user).getBukkitEntity().updateInventory(); // SPIGOT-4541
+ return InteractionResult.FAIL;
+ }
+ // CraftBukkit end
+
itemstack1 = ifluidsource.pickupBlock(user, world, blockposition, iblockdata);
if (!itemstack1.isEmpty()) {
user.awardStat(Stats.ITEM_USED.get(this));
@@ -71,7 +92,7 @@
user.playSound(soundeffect, 1.0F, 1.0F);
});
world.gameEvent((Entity) user, (Holder) GameEvent.FLUID_PICKUP, blockposition);
- ItemStack itemstack2 = ItemUtils.createFilledResult(itemstack, user, itemstack1);
+ ItemStack itemstack2 = ItemUtils.createFilledResult(itemstack, user, CraftItemStack.asNMSCopy(event.getItemStack())); // CraftBukkit
if (!world.isClientSide) {
CriteriaTriggers.FILLED_BUCKET.trigger((ServerPlayer) user, itemstack1);
@@ -86,7 +107,7 @@
iblockdata = world.getBlockState(blockposition);
BlockPos blockposition2 = iblockdata.getBlock() instanceof LiquidBlockContainer && this.content == Fluids.WATER ? blockposition : blockposition1;
- if (this.emptyContents(user, world, blockposition2, movingobjectpositionblock)) {
+ if (this.emptyContents(user, world, blockposition2, movingobjectpositionblock, movingobjectpositionblock.getDirection(), blockposition, itemstack, hand)) { // CraftBukkit
this.checkExtraContent(user, world, itemstack, blockposition2);
if (user instanceof ServerPlayer) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) user, blockposition2, itemstack);
@@ -106,6 +127,13 @@
}
public static ItemStack getEmptySuccessItem(ItemStack stack, Player player) {
+ // Paper start - Fix PlayerBucketEmptyEvent result itemstack
+ if (itemLeftInHandAfterPlayerBucketEmptyEvent != null) {
+ ItemStack itemInHand = itemLeftInHandAfterPlayerBucketEmptyEvent;
+ itemLeftInHandAfterPlayerBucketEmptyEvent = null;
+ return itemInHand;
+ }
+ // Paper end - Fix PlayerBucketEmptyEvent result itemstack
return !player.hasInfiniteMaterials() ? new ItemStack(Items.BUCKET) : stack;
}
@@ -114,6 +142,12 @@
@Override
public boolean emptyContents(@Nullable Player player, Level world, BlockPos pos, @Nullable BlockHitResult hitResult) {
+ // CraftBukkit start
+ return this.emptyContents(player, world, pos, hitResult, null, null, null, InteractionHand.MAIN_HAND);
+ }
+
+ public boolean emptyContents(Player entityhuman, Level world, BlockPos blockposition, @Nullable BlockHitResult movingobjectpositionblock, Direction enumdirection, BlockPos clicked, ItemStack itemstack, InteractionHand enumhand) {
+ // CraftBukkit end
Fluid fluidtype = this.content;
if (!(fluidtype instanceof FlowingFluid fluidtypeflowing)) {
@@ -126,7 +160,7 @@
boolean flag1;
label70:
{
- iblockdata = world.getBlockState(pos);
+ iblockdata = world.getBlockState(blockposition);
block = iblockdata.getBlock();
flag = iblockdata.canBeReplaced(this.content);
if (!iblockdata.isAir() && !flag) {
@@ -134,7 +168,7 @@
{
if (block instanceof LiquidBlockContainer) {
ifluidcontainer = (LiquidBlockContainer) block;
- if (ifluidcontainer.canPlaceLiquid(player, world, pos, iblockdata, this.content)) {
+ if (ifluidcontainer.canPlaceLiquid(entityhuman, world, blockposition, iblockdata, this.content)) {
break label67;
}
}
@@ -149,14 +183,25 @@
boolean flag2 = flag1;
+ // CraftBukkit start
+ if (flag2 && entityhuman != null) {
+ PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent((ServerLevel) world, entityhuman, blockposition, clicked, enumdirection, itemstack, enumhand);
+ if (event.isCancelled()) {
+ ((ServerPlayer) entityhuman).connection.send(new ClientboundBlockUpdatePacket(world, blockposition)); // SPIGOT-4238: needed when looking through entity
+ ((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
+ return false;
+ }
+ itemLeftInHandAfterPlayerBucketEmptyEvent = event.getItemStack() != null ? event.getItemStack().equals(CraftItemStack.asNewCraftStack(net.minecraft.world.item.Items.BUCKET)) ? null : CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; // Paper - Fix PlayerBucketEmptyEvent result itemstack
+ }
+ // CraftBukkit end
if (!flag2) {
- return hitResult != null && this.emptyContents(player, world, hitResult.getBlockPos().relative(hitResult.getDirection()), (BlockHitResult) null);
+ return movingobjectpositionblock != null && this.emptyContents(entityhuman, world, movingobjectpositionblock.getBlockPos().relative(movingobjectpositionblock.getDirection()), (BlockHitResult) null, enumdirection, clicked, itemstack, enumhand); // CraftBukkit
} else if (world.dimensionType().ultraWarm() && this.content.is(FluidTags.WATER)) {
- int i = pos.getX();
- int j = pos.getY();
- int k = pos.getZ();
+ int i = blockposition.getX();
+ int j = blockposition.getY();
+ int k = blockposition.getZ();
- world.playSound(player, pos, SoundEvents.FIRE_EXTINGUISH, SoundSource.BLOCKS, 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
+ world.playSound(entityhuman, blockposition, SoundEvents.FIRE_EXTINGUISH, SoundSource.BLOCKS, 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
for (int l = 0; l < 8; ++l) {
world.addParticle(ParticleTypes.LARGE_SMOKE, (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D);
@@ -167,20 +212,20 @@
if (block instanceof LiquidBlockContainer) {
ifluidcontainer = (LiquidBlockContainer) block;
if (this.content == Fluids.WATER) {
- ifluidcontainer.placeLiquid(world, pos, iblockdata, fluidtypeflowing.getSource(false));
- this.playEmptySound(player, world, pos);
+ ifluidcontainer.placeLiquid(world, blockposition, iblockdata, fluidtypeflowing.getSource(false));
+ this.playEmptySound(entityhuman, world, blockposition);
return true;
}
}
if (!world.isClientSide && flag && !iblockdata.liquid()) {
- world.destroyBlock(pos, true);
+ world.destroyBlock(blockposition, true);
}
- if (!world.setBlock(pos, this.content.defaultFluidState().createLegacyBlock(), 11) && !iblockdata.getFluidState().isSource()) {
+ if (!world.setBlock(blockposition, this.content.defaultFluidState().createLegacyBlock(), 11) && !iblockdata.getFluidState().isSource()) {
return false;
} else {
- this.playEmptySound(player, world, pos);
+ this.playEmptySound(entityhuman, world, blockposition);
return true;
}
}