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a7ba5db3de
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes:8d8475fc
SPIGOT-4666: Force parameter in HumanEntity#sleep8b1588e2
Fix ExplosionPrimeEvent#setFire not working with EnderCrystals39a287b7
Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
98 lines
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2.6 KiB
Diff
98 lines
No EOL
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:53 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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new file mode 100644
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index 000000000..e9a76a25f
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.entity.Firework;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired when a player boosts elytra flight with a firework
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+ */
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+public class PlayerElytraBoostEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled = false;
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+ @NotNull private final ItemStack itemStack;
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+ @NotNull private Firework firework;
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+ private boolean consume = true;
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+
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+ public PlayerElytraBoostEvent(@NotNull Player player, @NotNull ItemStack itemStack, @NotNull Firework firework) {
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+ super(player);
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+ this.itemStack = itemStack;
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+ this.firework = firework;
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+ }
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+
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+ /**
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+ * Get the firework itemstack used
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+ *
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+ * @return ItemStack of firework
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+ */
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+ @NotNull
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+ public ItemStack getItemStack() {
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+ return itemStack;
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+ }
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+
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+ /**
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+ * Get the firework entity that was spawned
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+ *
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+ * @return Firework entity
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+ */
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+ @NotNull
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+ public Firework getFirework() {
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+ return firework;
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+ }
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+
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+ /**
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+ * Get whether to consume the firework or not
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+ *
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+ * @return True to consume
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+ */
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+ public boolean shouldConsume() {
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+ return consume;
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+ }
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+
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+ /**
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+ * Set whether to consume the firework or not
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+ *
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+ * @param consume True to consume
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+ */
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+ public void setShouldConsume(boolean consume) {
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+ this.consume = consume;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+}
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--
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