mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-21 05:55:08 +01:00
21 lines
1 KiB
Diff
21 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 2 Apr 2020 19:31:16 -0400
|
|
Subject: [PATCH] Dead Player's shouldn't be able to move
|
|
|
|
This fixes a lot of game state issues where packets were delayed for processing
|
|
due to 1.15's new queue but processed while dead.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index 858f123934021b7a3911d3d5cfcb8352293a8302..c23b8f00d7ce3a46f9d104ffae5e4c6124a111ce 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -1146,7 +1146,7 @@ public abstract class Player extends LivingEntity {
|
|
|
|
@Override
|
|
protected boolean isImmobile() {
|
|
- return super.isImmobile() || this.isSleeping();
|
|
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
|
}
|
|
|
|
@Override
|