PaperMC/patches/server/0893-Add-hand-to-fish-event-for-all-player-interactions.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

75 lines
5.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Mon, 3 Jul 2023 01:55:32 +0200
Subject: [PATCH] Add hand to fish event for all player interactions
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
index 1f95234c0a1457050574aa0f6c4b2a8c91b1f272..5b49b11d2d88b33731df582b119ef7a680d862e9 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
@@ -487,7 +487,15 @@ public class FishingHook extends Projectile {
@Override
public void readAdditionalSaveData(CompoundTag nbt) {}
+ // Paper start - Add hand parameter to PlayerFishEvent
+ @Deprecated
+ @io.papermc.paper.annotation.DoNotUse
public int retrieve(ItemStack usedItem) {
+ return this.retrieve(net.minecraft.world.InteractionHand.MAIN_HAND, usedItem);
+ }
+
+ public int retrieve(net.minecraft.world.InteractionHand hand, ItemStack usedItem) {
+ // Paper end - Add hand parameter to PlayerFishEvent
net.minecraft.world.entity.player.Player entityhuman = this.getPlayerOwner();
if (!this.level().isClientSide && entityhuman != null && !this.shouldStopFishing(entityhuman)) {
@@ -495,7 +503,7 @@ public class FishingHook extends Projectile {
if (this.hookedIn != null) {
// CraftBukkit start
- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), this.hookedIn.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY);
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), this.hookedIn.getBukkitEntity(), (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.CAUGHT_ENTITY); // Paper - Add hand parameter to PlayerFishEvent
this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
@@ -524,7 +532,7 @@ public class FishingHook extends Projectile {
}
// Paper end
// CraftBukkit start
- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null // Paper - Add hand parameter to PlayerFishEvent
playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
@@ -558,7 +566,7 @@ public class FishingHook extends Projectile {
if (this.onGround()) {
// CraftBukkit start
- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.IN_GROUND);
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.IN_GROUND); // Paper - Add hand parameter to PlayerFishEvent
this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
@@ -569,7 +577,7 @@ public class FishingHook extends Projectile {
}
// CraftBukkit start
if (i == 0) {
- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.REEL_IN);
+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.REEL_IN); // Paper - Add hand parameter to PlayerFishEvent
this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
return 0;
diff --git a/src/main/java/net/minecraft/world/item/FishingRodItem.java b/src/main/java/net/minecraft/world/item/FishingRodItem.java
index 5a50f3391d73fe881b8219d9da05c1dc45533251..801a513d67637136a15307a98fc6bbec9d202b00 100644
--- a/src/main/java/net/minecraft/world/item/FishingRodItem.java
+++ b/src/main/java/net/minecraft/world/item/FishingRodItem.java
@@ -31,7 +31,7 @@ public class FishingRodItem extends Item {
if (user.fishing != null) {
if (!world.isClientSide) {
- int i = user.fishing.retrieve(itemstack);
+ int i = user.fishing.retrieve(hand, itemstack); // Paper - Add hand parameter to PlayerFishEvent
itemstack.hurtAndBreak(i, user, LivingEntity.getSlotForHand(hand));
}