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Allow-controlled-flushing-for-network-manager.patch
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More work work work
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2023-09-22 15:32:32 +02:00 |
Anti-Xray.patch
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work and compile errors
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2023-09-21 19:31:59 -07:00 |
Attempt-to-recalculate-regionfile-header-if-it-is-co.patch
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More work
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2023-09-22 15:47:26 +02:00 |
Detail-more-information-in-watchdog-dumps.patch
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More work
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2023-09-22 15:47:26 +02:00 |
Distance-manager-tick-timings.patch
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More work
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2023-09-22 15:47:26 +02:00 |
Do-not-let-the-server-load-chunks-from-newer-version.patch
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almost halfway done with server patches
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2023-09-21 21:40:51 -07:00 |
Entity-load-save-limit-per-chunk.patch
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and some more
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2023-09-21 22:41:27 -07:00 |
Execute-chunk-tasks-mid-tick.patch
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More work
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2023-09-22 15:47:26 +02:00 |
Guard-against-serializing-mismatching-chunk-coordina.patch
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work and compile errors
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2023-09-21 19:31:59 -07:00 |
Optimise-chunk-tick-iteration.patch
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More work
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2023-09-22 15:47:26 +02:00 |
Optimize-anyPlayerCloseEnoughForSpawning-to-use-dist.patch
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More work
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2023-09-22 15:47:26 +02:00 |
Optimize-Network-Manager-and-add-advanced-packet-sup.patch
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even more work
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2023-09-21 19:17:21 -07:00 |
Optimize-NetworkManager-Exception-Handling.patch
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almost halfway done with server patches
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2023-09-21 21:40:51 -07:00 |
Reduce-allocation-of-Vec3D-by-entity-tracker.patch
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and some more patches
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2023-09-21 21:05:18 -07:00 |
Rewrite-chunk-system.patch
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more more work
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2023-09-21 21:54:46 +02:00 |
Use-distance-map-to-optimise-entity-tracker.patch
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and some more patches
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2023-09-21 21:05:18 -07:00 |