mirror of
https://github.com/PaperMC/Paper.git
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1389 lines
66 KiB
Diff
1389 lines
66 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sat, 10 Jun 2017 16:59:40 -0500
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Subject: [PATCH] Fix upstream javadocs
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diff --git a/src/main/java/org/bukkit/BanList.java b/src/main/java/org/bukkit/BanList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/BanList.java
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+++ b/src/main/java/org/bukkit/BanList.java
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@@ -0,0 +0,0 @@ public interface BanList<T> {
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/**
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* Gets a {@link BanEntry} by target.
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+ * <p>
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+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
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+ * null when trying to request them. The replacement is bans by UUID.
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*
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* @param target entry parameter to search for
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* @return the corresponding entry, or null if none found
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@@ -0,0 +0,0 @@ public interface BanList<T> {
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/**
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* Adds a ban to this list. If a previous ban exists, this will
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* update the previous entry.
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+ * <p>
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+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
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+ * null when trying to request them. The replacement is bans by UUID.
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*
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* @param target the target of the ban
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* @param reason reason for the ban, null indicates implementation default
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@@ -0,0 +0,0 @@ public interface BanList<T> {
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/**
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* Gets if a {@link BanEntry} exists for the target, indicating an active
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* ban status.
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+ * <p>
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+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
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+ * The replacement is bans by UUID.
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*
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* @param target the target to find
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* @return true if a {@link BanEntry} exists for the target, indicating an
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@@ -0,0 +0,0 @@ public interface BanList<T> {
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/**
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* Removes the specified target from this list, therefore indicating a
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* "not banned" status.
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+ * <p>
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+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
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+ * The replacement is bans by UUID.
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*
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* @param target the target to remove from this list
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*/
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -0,0 +0,0 @@ public final class Bukkit {
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/**
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* Gets every player that has ever played on this server.
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+ * <p>
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+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
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*
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* @return an array containing all previous players
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*/
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diff --git a/src/main/java/org/bukkit/ChunkSnapshot.java b/src/main/java/org/bukkit/ChunkSnapshot.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/ChunkSnapshot.java
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+++ b/src/main/java/org/bukkit/ChunkSnapshot.java
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@@ -0,0 +0,0 @@ public interface ChunkSnapshot {
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* Get raw biome temperature at given coordinates
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*
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* @param x X-coordinate (0-15)
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- * @param y Y-coordinate (0-15)
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+ * @param y Y-coordinate (world minHeight (inclusive) - world maxHeight (exclusive))
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* @param z Z-coordinate (0-15)
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* @return temperature at given coordinate
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*/
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diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/RegionAccessor.java
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+++ b/src/main/java/org/bukkit/RegionAccessor.java
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@@ -0,0 +0,0 @@ public interface RegionAccessor {
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* Creates a tree at the given {@link Location}
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*
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* @param location Location to spawn the tree
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- * @param random Random to use to generated the tree
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+ * @param random Random to use to generate the tree
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* @param type Type of the tree to create
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* @return true if the tree was created successfully, otherwise false
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*/
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@@ -0,0 +0,0 @@ public interface RegionAccessor {
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* The provided consumer gets called for every block which gets changed
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* as a result of the tree generation. When the consumer gets called no
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* modifications to the world are done yet. Which means, that calling
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- * {@link #getBlockState(Location)} in the consumer while return the state
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+ * {@link #getBlockState(Location)} in the consumer will return the state
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* of the block before the generation.
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* <p>
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* Modifications done to the {@link BlockState} in the consumer are respected,
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* which means that it is not necessary to call {@link BlockState#update()}
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*
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* @param location Location to spawn the tree
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- * @param random Random to use to generated the tree
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+ * @param random Random to use to generate the tree
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* @param type Type of the tree to create
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* @param stateConsumer The consumer which should get called for every block which gets changed
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* @return true if the tree was created successfully, otherwise false
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@@ -0,0 +0,0 @@ public interface RegionAccessor {
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* If it returns {@code false} the block won't get set in the world.
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*
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* @param location Location to spawn the tree
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- * @param random Random to use to generated the tree
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+ * @param random Random to use to generate the tree
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* @param type Type of the tree to create
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* @param statePredicate The predicate which should get used to test if a block should be set or not.
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* @return true if the tree was created successfully, otherwise false
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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* </ul>
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* <p>
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* <b>Note:</b> If set to 0, {@link SpawnCategory} mobs spawning will be disabled.
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- * <p>
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- * Minecraft default: 1.
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- * <br>
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- * <b>Note: </b> the {@link SpawnCategory#MISC} are not consider.
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*
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* @param spawnCategory the category of spawn
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* @return the default ticks per {@link SpawnCategory} mobs spawn value
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+ * @throws IllegalArgumentException if the category is {@link SpawnCategory#MISC}
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*/
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public int getTicksPerSpawns(@NotNull SpawnCategory spawnCategory);
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@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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/**
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* Gets every player that has ever played on this server.
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+ * <p>
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+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
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*
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* @return an array containing all previous players
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*/
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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/**
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* Find the closest nearby structure of a given {@link StructureType}.
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* Finding unexplored structures can, and will, block if the world is
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- * looking in chunks that gave not generated yet. This can lead to the world
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+ * looking in chunks that have not generated yet. This can lead to the world
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* temporarily freezing while locating an unexplored structure.
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* <p>
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* The {@code radius} is not a rigid square radius. Each structure may alter
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@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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/**
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* Find the closest nearby structure of a given {@link StructureType}.
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* Finding unexplored structures can, and will, block if the world is
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- * looking in chunks that gave not generated yet. This can lead to the world
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+ * looking in chunks that have not generated yet. This can lead to the world
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* temporarily freezing while locating an unexplored structure.
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* <p>
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* The {@code radius} is not a rigid square radius. Each structure may alter
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@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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/**
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* Find the closest nearby structure of a given {@link Structure}. Finding
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* unexplored structures can, and will, block if the world is looking in
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- * chunks that gave not generated yet. This can lead to the world
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+ * chunks that have not generated yet. This can lead to the world
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* temporarily freezing while locating an unexplored structure.
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* <p>
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* The {@code radius} is not a rigid square radius. Each structure may alter
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diff --git a/src/main/java/org/bukkit/block/Bed.java b/src/main/java/org/bukkit/block/Bed.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/Bed.java
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+++ b/src/main/java/org/bukkit/block/Bed.java
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@@ -0,0 +0,0 @@ import org.bukkit.material.Colorable;
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/**
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* Represents a captured state of a bed.
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- * @deprecated does not provide useful information beyond the material itself
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*/
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-@Deprecated
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-public interface Bed extends TileState, Colorable { }
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+// Paper start
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+// @Deprecated
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+public interface Bed extends TileState, Colorable {
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+
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+ @Override
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+ @org.jetbrains.annotations.NotNull org.bukkit.DyeColor getColor();
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+
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+ /**
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+ * <b>Unsupported</b>
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+ *
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+ * @throws UnsupportedOperationException not supported, set the block type
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+ */
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+ @Override
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+ @org.jetbrains.annotations.Contract("_ -> fail")
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+ @Deprecated(forRemoval = true)
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+ void setColor(@org.bukkit.UndefinedNullability("not supported") org.bukkit.DyeColor color);
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+// Paper end
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+}
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -0,0 +0,0 @@ public interface Block extends Metadatable, Translatable {
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* Gets the temperature of this block.
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* <p>
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* If the raw biome temperature without adjusting for height effects is
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- * required then please use {@link World#getTemperature(int, int)}.
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+ * required then please use {@link World#getTemperature(int, int, int)}.
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*
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* @return Temperature of this block
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*/
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diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/data/BlockData.java
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+++ b/src/main/java/org/bukkit/block/data/BlockData.java
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@@ -0,0 +0,0 @@ public interface BlockData extends Cloneable {
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* {@link Material#REDSTONE_WIRE} -> {@link Material#REDSTONE}
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* {@link Material#CARROTS} -> {@link Material#CARROT}
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* </pre>
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- * @return placement material
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+ * @return placement material or {@link Material#AIR} if it doesn't have one
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*/
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@NotNull
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Material getPlacementMaterial();
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diff --git a/src/main/java/org/bukkit/block/data/FaceAttachable.java b/src/main/java/org/bukkit/block/data/FaceAttachable.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/data/FaceAttachable.java
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+++ b/src/main/java/org/bukkit/block/data/FaceAttachable.java
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@@ -0,0 +0,0 @@ public interface FaceAttachable extends BlockData {
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*/
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WALL,
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/**
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- * The switch is mounted to the ceiling and pointing dowanrds.
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+ * The switch is mounted to the ceiling and pointing downwards.
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*/
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CEILING;
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}
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diff --git a/src/main/java/org/bukkit/block/data/type/CommandBlock.java b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/data/type/CommandBlock.java
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+++ b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
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@@ -0,0 +0,0 @@ import org.bukkit.block.data.Directional;
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/**
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* 'conditional' denotes whether this command block is conditional or not, i.e.
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- * will only execute if the preceeding command block also executed successfully.
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+ * will only execute if the preceding command block also executed successfully.
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*/
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public interface CommandBlock extends Directional {
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diff --git a/src/main/java/org/bukkit/block/data/type/Gate.java b/src/main/java/org/bukkit/block/data/type/Gate.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/data/type/Gate.java
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+++ b/src/main/java/org/bukkit/block/data/type/Gate.java
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@@ -0,0 +0,0 @@ import org.bukkit.block.data.Openable;
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import org.bukkit.block.data.Powerable;
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/**
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- * 'in_wall" indicates if the fence gate is attached to a wall, and if true the
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+ * 'in_wall' indicates if the fence gate is attached to a wall, and if true the
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* texture is lowered by a small amount to blend in better.
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*/
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public interface Gate extends Directional, Openable, Powerable {
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diff --git a/src/main/java/org/bukkit/block/data/type/Switch.java b/src/main/java/org/bukkit/block/data/type/Switch.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/data/type/Switch.java
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+++ b/src/main/java/org/bukkit/block/data/type/Switch.java
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@@ -0,0 +0,0 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
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* Sets the value of the 'face' property.
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*
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* @param face the new 'face' value
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- * @deprecated use {@link #getAttachedFace()}
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+ * @deprecated use {@link #setAttachedFace(AttachedFace)}
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*/
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@Deprecated
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void setFace(@NotNull Face face);
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@@ -0,0 +0,0 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
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*/
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WALL,
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/**
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- * The switch is mounted to the ceiling and pointing dowanrds.
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+ * The switch is mounted to the ceiling and pointing downwards.
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*/
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CEILING;
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}
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diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/ArmorStand.java
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+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
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@@ -0,0 +0,0 @@ public interface ArmorStand extends LivingEntity {
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* @param move {@code true} if this armour stand can move, {@code false} otherwise
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*/
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void setCanMove(boolean move);
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+
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+ @Override
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+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/entity/Arrow.java b/src/main/java/org/bukkit/entity/Arrow.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/Arrow.java
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+++ b/src/main/java/org/bukkit/entity/Arrow.java
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@@ -0,0 +0,0 @@ public interface Arrow extends AbstractArrow {
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* Removes a custom potion effect from this arrow.
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*
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* @param type the potion effect type to remove
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- * @return true if the an effect was removed as a result of this call
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+ * @return true if the effect was removed as a result of this call
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* @throws IllegalArgumentException if this operation would leave the Arrow
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* in a state with no Custom Effects and PotionType.UNCRAFTABLE
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*/
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diff --git a/src/main/java/org/bukkit/entity/EnderDragon.java b/src/main/java/org/bukkit/entity/EnderDragon.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/EnderDragon.java
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+++ b/src/main/java/org/bukkit/entity/EnderDragon.java
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@@ -0,0 +0,0 @@ public interface EnderDragon extends ComplexLivingEntity, Boss, Mob, Enemy {
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*/
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FLY_TO_PORTAL,
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/**
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- * The dragon will land on on the portal. If the dragon is not near
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+ * The dragon will land on the portal. If the dragon is not near
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* the portal, it will fly to it before mounting.
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*/
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LAND_ON_PORTAL,
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
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*/
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public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder {
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+ // Paper start
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+ @Override
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+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
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+ // Paper end
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+
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/**
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* Returns the name of this player
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*
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diff --git a/src/main/java/org/bukkit/entity/ItemFrame.java b/src/main/java/org/bukkit/entity/ItemFrame.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/ItemFrame.java
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+++ b/src/main/java/org/bukkit/entity/ItemFrame.java
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@@ -0,0 +0,0 @@ public interface ItemFrame extends Hanging {
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public void setRotation(@NotNull Rotation rotation) throws IllegalArgumentException;
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/**
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- * Returns whether the item frame is be visible or not.
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+ * Returns whether the item frame is visible or not.
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*
|
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* @return whether the item frame is visible or not
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*/
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diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/Mob.java
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+++ b/src/main/java/org/bukkit/entity/Mob.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
|
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*/
|
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public interface Mob extends LivingEntity, Lootable {
|
|
|
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+ // Paper start
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+ @Override
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+ org.bukkit.inventory.@org.jetbrains.annotations.NotNull EntityEquipment getEquipment();
|
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+ // Paper end
|
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/**
|
|
* Instructs this Mob to set the specified LivingEntity as its target.
|
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* <p>
|
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diff --git a/src/main/java/org/bukkit/entity/PigZombie.java b/src/main/java/org/bukkit/entity/PigZombie.java
|
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/PigZombie.java
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+++ b/src/main/java/org/bukkit/entity/PigZombie.java
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@@ -0,0 +0,0 @@ public interface PigZombie extends Zombie {
|
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|
|
/**
|
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* <b>Not applicable to this entity</b>
|
|
- *
|
|
- * @return UnsuppotedOperationException
|
|
*/
|
|
@Override
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public int getConversionTime();
|
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
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|
|
/**
|
|
* Saves the players current location, health, inventory, motion, and
|
|
- * other information into the username.dat file, in the world/player
|
|
- * folder
|
|
+ * other information into the <uuid>.dat file, in the
|
|
+ * <level-name>/playerdata/ folder.
|
|
*/
|
|
public void saveData();
|
|
|
|
/**
|
|
* Loads the players current location, health, inventory, motion, and
|
|
- * other information from the username.dat file, in the world/player
|
|
- * folder.
|
|
+ * other information from the <uuid>.dat file, in the
|
|
+ * <level-name>/playerdata/ folder.
|
|
* <p>
|
|
* Note: This will overwrite the players current inventory, health,
|
|
* motion, etc, with the state from the saved dat file.
|
|
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
/**
|
|
* Plays an effect to just this player.
|
|
*
|
|
- * @param <T> the data based based on the type of the effect
|
|
+ * @param <T> the data based on the type of the effect
|
|
* @param loc the location to play the effect at
|
|
* @param effect the {@link Effect}
|
|
* @param data a data bit needed for some effects
|
|
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
*
|
|
* Use supplied alternative character to the section symbol to represent legacy color codes.
|
|
*
|
|
- * @param alternateChar Alternate symbol such as '&'
|
|
+ * @param alternateChar Alternate symbol such as '&'
|
|
* @param message The message to send
|
|
* @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
|
|
*/
|
|
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
|
|
/**
|
|
* Allows this player to see a player that was previously hidden. If
|
|
- * another another plugin had hidden the player too, then the player will
|
|
+ * another plugin had hidden the player too, then the player will
|
|
* remain hidden until the other plugin calls this method too.
|
|
*
|
|
* @param plugin Plugin that wants to show the player
|
|
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
|
|
/**
|
|
* Allows this player to see an entity that was previously hidden. If
|
|
- * another another plugin had hidden the entity too, then the entity will
|
|
+ * another plugin had hidden the entity too, then the entity will
|
|
* remain hidden until the other plugin calls this method too.
|
|
*
|
|
* @param plugin Plugin that wants to show the entity
|
|
diff --git a/src/main/java/org/bukkit/entity/Slime.java b/src/main/java/org/bukkit/entity/Slime.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/entity/Slime.java
|
|
+++ b/src/main/java/org/bukkit/entity/Slime.java
|
|
@@ -0,0 +0,0 @@ public interface Slime extends Mob, Enemy {
|
|
public int getSize();
|
|
|
|
/**
|
|
+ * Setting the size of the slime (regardless of previous size)
|
|
+ * will set the following attributes:
|
|
+ * <ul>
|
|
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MAX_HEALTH}</li>
|
|
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MOVEMENT_SPEED}</li>
|
|
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_ATTACK_DAMAGE}</li>
|
|
+ * </ul>
|
|
+ * to their per-size defaults and heal the
|
|
+ * slime to its max health (assuming it's alive).
|
|
+ *
|
|
* @param sz The new size of the slime.
|
|
*/
|
|
public void setSize(int sz);
|
|
diff --git a/src/main/java/org/bukkit/entity/Sniffer.java b/src/main/java/org/bukkit/entity/Sniffer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/entity/Sniffer.java
|
|
+++ b/src/main/java/org/bukkit/entity/Sniffer.java
|
|
@@ -0,0 +0,0 @@ public interface Sniffer extends Animals {
|
|
|
|
/**
|
|
* Gets the locations explored by the sniffer.
|
|
- * <br>
|
|
- * <b>Note:</b> the returned locations use sniffer's current world.
|
|
*
|
|
* @return a collection of locations
|
|
*/
|
|
@@ -0,0 +0,0 @@ public interface Sniffer extends Animals {
|
|
|
|
/**
|
|
* Remove a location of the explored locations.
|
|
- * <br>
|
|
- * <b>Note:</b> the location must be in the sniffer's current world for this
|
|
- * method to have any effect.
|
|
*
|
|
* @param location the location to remove
|
|
* @see #getExploredLocations()
|
|
diff --git a/src/main/java/org/bukkit/entity/Villager.java b/src/main/java/org/bukkit/entity/Villager.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/entity/Villager.java
|
|
+++ b/src/main/java/org/bukkit/entity/Villager.java
|
|
@@ -0,0 +0,0 @@ public interface Villager extends AbstractVillager {
|
|
*/
|
|
NITWIT,
|
|
/**
|
|
- * Sheperd profession. Wears a brown robe. Shepherds primarily trade for
|
|
+ * Shepherd profession. Wears a brown robe. Shepherds primarily trade for
|
|
* wool items, and shears.
|
|
*/
|
|
SHEPHERD,
|
|
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Called when a block explodes
|
|
+ * Called when a block explodes interacting with blocks. The
|
|
+ * event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
|
|
+ * is disabled as no block interaction will occur.
|
|
*/
|
|
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
diff --git a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
|
|
@@ -0,0 +0,0 @@ public class BlockPlaceEvent extends BlockEvent implements Cancellable {
|
|
|
|
/**
|
|
* Gets the value whether the player would be allowed to build here.
|
|
- * Defaults to spawn if the server was going to stop them (such as, the
|
|
+ * Defaults to false if the server was going to stop them (such as, the
|
|
* player is in Spawn). Note that this is an entirely different check
|
|
* than BLOCK_CANBUILD, as this refers to a player, not universe-physics
|
|
* rule like cactus on dirt.
|
|
diff --git a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
|
|
@@ -0,0 +0,0 @@ public class PrepareItemEnchantEvent extends InventoryEvent implements Cancellab
|
|
/**
|
|
* Get a list of available {@link EnchantmentOffer} for the player. You can
|
|
* modify the values to change the available offers for the player. An offer
|
|
- * may be null, if there isn't a enchantment offer at a specific slot. There
|
|
+ * may be null, if there isn't an enchantment offer at a specific slot. There
|
|
* are 3 slots in the enchantment table available to modify.
|
|
*
|
|
* @return list of available enchantment offers
|
|
diff --git a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Called when a lingering potion applies it's effects. Happens
|
|
+ * Called when a lingering potion applies its effects. Happens
|
|
* once every 5 ticks
|
|
*/
|
|
public class AreaEffectCloudApplyEvent extends EntityEvent implements Cancellable {
|
|
diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
|
|
@@ -0,0 +0,0 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
|
|
*/
|
|
DROWNED,
|
|
/**
|
|
- * When an cow is spawned by shearing a mushroom cow
|
|
+ * When a cow is spawned by shearing a mushroom cow
|
|
*/
|
|
SHEARED,
|
|
/**
|
|
- * When eg an effect cloud is spawned as a result of a creeper exploding
|
|
+ * When an entity is spawned as a result of an explosion. Like an area effect cloud from
|
|
+ * a creeper or a dragon fireball.
|
|
*/
|
|
EXPLOSION,
|
|
/**
|
|
diff --git a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Called when an entity explodes
|
|
+ * Called when an entity explodes interacting with blocks. The
|
|
+ * event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
|
|
+ * is disabled as no block interaction will occur.
|
|
*/
|
|
public class EntityExplodeEvent extends EntityEvent implements Cancellable {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
diff --git a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Thrown when a entity picks an item up from the ground
|
|
+ * Thrown when an entity picks an item up from the ground
|
|
*/
|
|
public class EntityPickupItemEvent extends EntityEvent implements Cancellable {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
diff --git a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
|
|
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
/**
|
|
- * Triggered when a entity is created in the world by a player "placing" an item
|
|
+ * Triggered when an entity is created in the world by a player "placing" an item
|
|
* on a block.
|
|
* <br>
|
|
* Note that this event is currently only fired for four specific placements:
|
|
diff --git a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
|
|
@@ -0,0 +0,0 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
|
|
public enum Action {
|
|
|
|
/**
|
|
- * When the potion effect is added because the entity didn't have it's
|
|
+ * When the potion effect is added because the entity didn't have its
|
|
* type.
|
|
*/
|
|
ADDED,
|
|
@@ -0,0 +0,0 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
|
|
*/
|
|
SPIDER_SPAWN,
|
|
/**
|
|
- * When the entity gets effects from a totem item saving it's life.
|
|
+ * When the entity gets effects from a totem item saving its life.
|
|
*/
|
|
TOTEM,
|
|
/**
|
|
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
|
|
@@ -0,0 +0,0 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
|
|
*/
|
|
SATIATED,
|
|
/**
|
|
- * When a player regains health from eating consumables
|
|
+ * When an animal regains health from eating consumables
|
|
*/
|
|
EATING,
|
|
/**
|
|
diff --git a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
|
|
@@ -0,0 +0,0 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
|
|
FOLLOW_LEADER,
|
|
/**
|
|
* When another entity tempts this entity by having a desired item such
|
|
- * as wheat in it's hand.
|
|
+ * as wheat in its hand.
|
|
*/
|
|
TEMPT,
|
|
/**
|
|
diff --git a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
|
|
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
|
|
/**
|
|
* Stores all data related to the bartering interaction with a piglin.
|
|
*
|
|
- * This event can be triggered by a piglin picking up an item that's on its
|
|
- * bartering list.
|
|
+ * Called when a piglin completes a barter.
|
|
*/
|
|
public class PiglinBarterEvent extends EntityEvent implements Cancellable {
|
|
|
|
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Called when an ItemStack is successfully burned as fuel in a furnace.
|
|
+ * Called when an ItemStack is successfully burned as fuel in a furnace-like block such as a
|
|
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
|
|
+ * {@link org.bukkit.block.BlastFurnace}.
|
|
*/
|
|
public class FurnaceBurnEvent extends BlockEvent implements Cancellable {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.event.block.BlockExpEvent;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * This event is called when a player takes items out of the furnace
|
|
+ * This event is called when a player takes items out of a furnace-like block such as a
|
|
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
|
|
+ * {@link org.bukkit.block.BlastFurnace}.
|
|
*/
|
|
public class FurnaceExtractEvent extends BlockExpEvent {
|
|
private final Player player;
|
|
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Called when an ItemStack is successfully smelted in a furnace.
|
|
+ * Called when an ItemStack is successfully smelted in a furnace-like block
|
|
+ * such as a {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker},
|
|
+ * or {@link org.bukkit.block.BlastFurnace}.
|
|
*/
|
|
public class FurnaceSmeltEvent extends BlockCookEvent {
|
|
|
|
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.inventory.ItemStack;
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
- * Called when a Furnace starts smelting.
|
|
+ * Called when any of the furnace-like blocks start smelting.
|
|
+ * <p>
|
|
+ * Furnace-like blocks are {@link org.bukkit.block.Furnace},
|
|
+ * {@link org.bukkit.block.Smoker}, and {@link org.bukkit.block.BlastFurnace}.
|
|
*/
|
|
public class FurnaceStartSmeltEvent extends InventoryBlockStartEvent {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
|
|
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
|
|
* Because InventoryClickEvent occurs within a modification of the Inventory,
|
|
* not all Inventory related methods are safe to use.
|
|
* <p>
|
|
- * The following should never be invoked by an EventHandler for
|
|
- * InventoryClickEvent using the HumanEntity or InventoryView associated with
|
|
- * this event:
|
|
+ * Methods that change the view a player is looking at should never be invoked
|
|
+ * by an EventHandler for InventoryClickEvent using the HumanEntity or
|
|
+ * InventoryView associated with this event.
|
|
+ * Examples of these include:
|
|
* <ul>
|
|
* <li>{@link HumanEntity#closeInventory()}
|
|
* <li>{@link HumanEntity#openInventory(Inventory)}
|
|
@@ -0,0 +0,0 @@ public class InventoryClickEvent extends InventoryInteractEvent {
|
|
/**
|
|
* Gets the ItemStack currently in the clicked slot.
|
|
*
|
|
- * @return the item in the clicked
|
|
+ * @return the item in the clicked slot
|
|
*/
|
|
@Nullable
|
|
public ItemStack getCurrentItem() {
|
|
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryView;
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import org.jetbrains.annotations.NotNull;
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/**
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- * Represents a player related inventory event
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+ * This event is called when a player closes an inventory.
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+ * <p>
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+ * Because InventoryCloseEvent occurs within a modification of the Inventory,
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+ * not all Inventory related methods are safe to use.
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+ * <p>
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+ * Methods that change the view a player is looking at should never be invoked
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+ * by an EventHandler for InventoryCloseEvent using the HumanEntity or
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+ * InventoryView associated with this event.
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+ * Examples of these include:
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+ * <ul>
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+ * <li>{@link HumanEntity#closeInventory()}
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+ * <li>{@link HumanEntity#openInventory(org.bukkit.inventory.Inventory)}
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+ * <li>{@link HumanEntity#openWorkbench(org.bukkit.Location, boolean)}
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+ * <li>{@link HumanEntity#openEnchanting(org.bukkit.Location, boolean)}
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+ * <li>{@link InventoryView#close()}
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+ * </ul>
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+ * To invoke one of these methods, schedule a task using
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+ * {@link org.bukkit.scheduler.BukkitScheduler#runTask(org.bukkit.plugin.Plugin, Runnable)}, which will run the task
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+ * on the next tick. Also be aware that this is not an exhaustive list, and
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+ * other methods could potentially create issues as well.
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*/
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public class InventoryCloseEvent extends InventoryEvent {
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private static final HandlerList handlers = new HandlerList();
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diff --git a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
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+++ b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
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@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryView;
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import org.jetbrains.annotations.NotNull;
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/**
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- * Represents a player related inventory event
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+ * Called when a player opens an inventory
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*/
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public class InventoryOpenEvent extends InventoryEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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diff --git a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
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+++ b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
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@@ -0,0 +0,0 @@ public class PrepareAnvilEvent extends PrepareInventoryResultEvent {
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return (AnvilInventory) super.getInventory();
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}
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+ /**
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+ * {@inheritDoc}
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+ *
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+ * <p>
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+ * Note: by default custom recipes in anvil are disabled
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+ * you should define a repair cost on the anvil inventory
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+ * greater or equals to zero in order to allow that.
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+ *
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+ * @param result result item
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+ */
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+ public void setResult(@Nullable ItemStack result) {
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+ super.setResult(result);
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+ }
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+
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@NotNull
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@Override
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public HandlerList getHandlers() {
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diff --git a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
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@@ -0,0 +0,0 @@ import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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/**
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- * Called when a player takes action on a resource pack request sent via
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- * {@link Player#setResourcePack(java.lang.String)}.
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+ * Called when a player takes action on a resource pack request.
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+ * @see Player#setResourcePack(String, String)
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+ * @see Player#setResourcePack(String, String, boolean)
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*/
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public class PlayerResourcePackStatusEvent extends PlayerEvent {
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diff --git a/src/main/java/org/bukkit/generator/ChunkGenerator.java b/src/main/java/org/bukkit/generator/ChunkGenerator.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/generator/ChunkGenerator.java
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+++ b/src/main/java/org/bukkit/generator/ChunkGenerator.java
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@@ -0,0 +0,0 @@ public abstract class ChunkGenerator {
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* Get the biome at x, y, z within chunk being generated
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*
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* @param x the x location in the chunk from 0-15 inclusive
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- * @param y the y location in the chunk from minimum (inclusive) -
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+ * @param y the y location in the chunk from minHeight (inclusive) -
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* maxHeight (exclusive)
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* @param z the z location in the chunk from 0-15 inclusive
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* @return Biome value
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diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
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+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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public ItemStack getItem(@NotNull EquipmentSlot slot);
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/**
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- * Gets a copy of the item the entity is currently holding
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+ * Gets the item the entity is currently holding
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* in their main hand.
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*
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInMainHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInMainHand(); // will return a copy
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+ * }
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+ * }</pre>
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+ *
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* @return the currently held item
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*/
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@NotNull
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setItemInMainHand(@Nullable ItemStack item, boolean silent);
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/**
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- * Gets a copy of the item the entity is currently holding
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+ * Gets the item the entity is currently holding
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* in their off hand.
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*
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInOffHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInOffHand(); // will return a copy
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+ * }
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+ * }</pre>
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+ *
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* @return the currently held item
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*/
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@NotNull
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setItemInOffHand(@Nullable ItemStack item, boolean silent);
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/**
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- * Gets a copy of the item the entity is currently holding
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+ * Gets the item the entity is currently holding
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInHand(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return the currently held item
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* @see #getItemInMainHand()
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setItemInHand(@Nullable ItemStack stack);
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/**
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- * Gets a copy of the helmet currently being worn by the entity
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+ * Gets the helmet currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getHelmet(); // will return a mirror
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+ * } else {
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+ * equipment.getHelmet(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return The helmet being worn
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*/
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- @Nullable
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+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
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ItemStack getHelmet();
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/**
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setHelmet(@Nullable ItemStack helmet, boolean silent);
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/**
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- * Gets a copy of the chest plate currently being worn by the entity
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+ * Gets the chest plate currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getChestplate(); // will return a mirror
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+ * } else {
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+ * equipment.getChestplate(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return The chest plate being worn
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*/
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- @Nullable
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+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
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ItemStack getChestplate();
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/**
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setChestplate(@Nullable ItemStack chestplate, boolean silent);
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/**
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- * Gets a copy of the leggings currently being worn by the entity
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+ * Gets the leggings currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getLeggings(); // will return a mirror
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+ * } else {
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+ * equipment.getLeggings(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return The leggings being worn
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*/
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- @Nullable
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+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
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ItemStack getLeggings();
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/**
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setLeggings(@Nullable ItemStack leggings, boolean silent);
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/**
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- * Gets a copy of the boots currently being worn by the entity
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+ * Gets the boots currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getBoots(); // will return a mirror
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+ * } else {
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+ * equipment.getBoots(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return The boots being worn
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*/
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- @Nullable
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+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
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ItemStack getBoots();
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/**
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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void setBoots(@Nullable ItemStack boots, boolean silent);
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/**
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- * Gets a copy of all worn armor
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+ * Gets all worn armor
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getArmorContents(); // will return an array of mirror
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+ * } else {
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+ * equipment.getArmorContents(); // will return an array of copies
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+ * }
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+ * }</pre>
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*
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* @return The array of worn armor. Individual items may be null.
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*/
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- @NotNull
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- ItemStack[] getArmorContents();
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+ @org.bukkit.UndefinedNullability("not null elements for entities, nullable elements for players") ItemStack @NotNull [] getArmorContents(); // Paper
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/**
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* Sets the entities armor to the provided array of ItemStacks
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop killed by anything
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* </ul>
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*
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* @return chance of the currently held item being dropped (1 for non-{@link Mob})
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @param chance the chance of the main hand item being dropped
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @return chance of the off hand item being dropped (1 for non-{@link Mob})
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @param chance the chance of off hand item being dropped
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @return the chance of the helmet being dropped (1 for non-{@link Mob})
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @param chance of the helmet being dropped
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @return the chance of the chest plate being dropped (1 for non-{@link Mob})
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @param chance of the chest plate being dropped
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @return the chance of the leggings being dropped (1 for non-{@link Mob})
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @param chance chance of the leggings being dropped
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @return the chance of the boots being dropped (1 for non-{@link Mob})
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@@ -0,0 +0,0 @@ public interface EntityEquipment {
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*
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* <ul>
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* <li>A drop chance of 0.0F will never drop
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- * <li>A drop chance of 1.0F will always drop
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+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
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+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
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* </ul>
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*
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* @param chance of the boots being dropped
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diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
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+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
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@@ -0,0 +0,0 @@ public enum ItemFlag {
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*/
|
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HIDE_DYE,
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/**
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- * Setting to show/hide armor trim from leather armor.
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+ * Setting to show/hide armor trim from armor.
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*/
|
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HIDE_ARMOR_TRIM;
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}
|
|
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
|
|
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
|
|
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
|
|
public void setBoots(@Nullable ItemStack boots);
|
|
|
|
/**
|
|
- * Gets a copy of the item the player is currently holding
|
|
+ * Gets the item the player is currently holding
|
|
* in their main hand.
|
|
*
|
|
* @return the currently held item
|
|
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
|
|
void setItemInMainHand(@Nullable ItemStack item);
|
|
|
|
/**
|
|
- * Gets a copy of the item the player is currently holding
|
|
+ * Gets the item the player is currently holding
|
|
* in their off hand.
|
|
*
|
|
* @return the currently held item
|
|
@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
|
|
void setItemInOffHand(@Nullable ItemStack item);
|
|
|
|
/**
|
|
- * Gets a copy of the item the player is currently holding
|
|
+ * Gets the item the player is currently holding
|
|
*
|
|
* @return the currently held item
|
|
* @see #getItemInMainHand()
|
|
diff --git a/src/main/java/org/bukkit/inventory/ShapedRecipe.java b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/inventory/ShapedRecipe.java
|
|
+++ b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
|
|
@@ -0,0 +0,0 @@ public class ShapedRecipe extends CraftingRecipe {
|
|
* @param result The item you want the recipe to create.
|
|
* @see ShapedRecipe#shape(String...)
|
|
* @see ShapedRecipe#setIngredient(char, Material)
|
|
- * @see ShapedRecipe#setIngredient(char, Material, int)
|
|
- * @see ShapedRecipe#setIngredient(char, MaterialData)
|
|
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
|
|
* @deprecated Recipes must have keys. Use {@link #ShapedRecipe(NamespacedKey, ItemStack)}
|
|
* instead.
|
|
@@ -0,0 +0,0 @@ public class ShapedRecipe extends CraftingRecipe {
|
|
* @param result The item you want the recipe to create.
|
|
* @see ShapedRecipe#shape(String...)
|
|
* @see ShapedRecipe#setIngredient(char, Material)
|
|
- * @see ShapedRecipe#setIngredient(char, Material, int)
|
|
- * @see ShapedRecipe#setIngredient(char, MaterialData)
|
|
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
|
|
*/
|
|
public ShapedRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
|
|
diff --git a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
|
|
+++ b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
|
|
@@ -0,0 +0,0 @@ public class ShapelessRecipe extends CraftingRecipe {
|
|
* @param key the unique recipe key
|
|
* @param result The item you want the recipe to create.
|
|
* @see ShapelessRecipe#addIngredient(Material)
|
|
- * @see ShapelessRecipe#addIngredient(MaterialData)
|
|
- * @see ShapelessRecipe#addIngredient(Material,int)
|
|
* @see ShapelessRecipe#addIngredient(int,Material)
|
|
- * @see ShapelessRecipe#addIngredient(int,MaterialData)
|
|
- * @see ShapelessRecipe#addIngredient(int,Material,int)
|
|
+ * @see ShapelessRecipe#addIngredient(RecipeChoice)
|
|
*/
|
|
public ShapelessRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
|
|
super(key, result);
|
|
@@ -0,0 +0,0 @@ public class ShapelessRecipe extends CraftingRecipe {
|
|
|
|
/**
|
|
* Removes multiple instances of an ingredient from the list. If there are
|
|
- * less instances then specified, all will be removed. Only removes exact
|
|
+ * fewer instances than specified, all will be removed. Only removes exact
|
|
* matches, with a data value of 0.
|
|
*
|
|
* @param count The number of copies to remove.
|
|
diff --git a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
|
|
+++ b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
|
|
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
|
|
}
|
|
|
|
/**
|
|
- * Create a cooking recipe to craft the specified ItemStack.
|
|
+ * Create a Stonecutting recipe to craft the specified ItemStack.
|
|
*
|
|
* @param key The unique recipe key
|
|
* @param result The item you want the recipe to create.
|
|
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
|
|
}
|
|
|
|
/**
|
|
- * Sets the input of this cooking recipe.
|
|
+ * Sets the input of this Stonecutting recipe.
|
|
*
|
|
* @param input The input material.
|
|
* @return The changed recipe, so you can chain calls.
|
|
@@ -0,0 +0,0 @@ public class StonecuttingRecipe implements Recipe, Keyed {
|
|
}
|
|
|
|
/**
|
|
- * Sets the input of this cooking recipe.
|
|
+ * Sets the input of this Stonecutting recipe.
|
|
*
|
|
* @param input The input choice.
|
|
* @return The changed recipe, so you can chain calls.
|
|
diff --git a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
|
|
+++ b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
|
|
@@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
|
|
/**
|
|
* Return an immutable copy of all {@link Attribute}s and their
|
|
* {@link AttributeModifier}s for a given {@link EquipmentSlot}.<br>
|
|
- * Any {@link AttributeModifier} that does have have a given
|
|
+ * Any {@link AttributeModifier} that does have a given
|
|
* {@link EquipmentSlot} will be returned. This is because
|
|
* AttributeModifiers without a slot are active in any slot.<br>
|
|
* If there are no attributes set for the given slot, an empty map
|
|
diff --git a/src/main/java/org/bukkit/scoreboard/Objective.java b/src/main/java/org/bukkit/scoreboard/Objective.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/scoreboard/Objective.java
|
|
+++ b/src/main/java/org/bukkit/scoreboard/Objective.java
|
|
@@ -0,0 +0,0 @@ public interface Objective {
|
|
*
|
|
* @return true if scores are modifiable
|
|
* @throws IllegalStateException if this objective has been unregistered
|
|
- * @see Criterias#HEALTH
|
|
+ * @see Criteria#HEALTH
|
|
*/
|
|
boolean isModifiable();
|
|
|
|
diff --git a/src/main/java/org/bukkit/scoreboard/Team.java b/src/main/java/org/bukkit/scoreboard/Team.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/scoreboard/Team.java
|
|
+++ b/src/main/java/org/bukkit/scoreboard/Team.java
|
|
@@ -0,0 +0,0 @@ public interface Team extends net.kyori.adventure.audience.ForwardingAudience {
|
|
* Gets the Set of entries on the team
|
|
*
|
|
* @return entries on the team
|
|
- * @throws IllegalStateException if this entries has been unregistered
|
|
+ * @throws IllegalStateException if this team has been unregistered
|
|
*/
|
|
@NotNull
|
|
Set<String> getEntries();
|
|
diff --git a/src/main/java/org/bukkit/util/BoundingBox.java b/src/main/java/org/bukkit/util/BoundingBox.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/util/BoundingBox.java
|
|
+++ b/src/main/java/org/bukkit/util/BoundingBox.java
|
|
@@ -0,0 +0,0 @@ public class BoundingBox implements Cloneable, ConfigurationSerializable {
|
|
* <p>
|
|
* Negative values will shrink the bounding box in the corresponding
|
|
* direction. Shrinking will be limited to the point where the affected
|
|
- * opposite faces would meet if the they shrank at uniform speeds.
|
|
+ * opposite faces would meet if they shrank at uniform speeds.
|
|
*
|
|
* @param negativeX the amount of expansion in the negative x direction
|
|
* @param negativeY the amount of expansion in the negative y direction
|
|
diff --git a/src/main/java/org/bukkit/util/CachedServerIcon.java b/src/main/java/org/bukkit/util/CachedServerIcon.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/util/CachedServerIcon.java
|
|
+++ b/src/main/java/org/bukkit/util/CachedServerIcon.java
|
|
@@ -0,0 +0,0 @@ import org.bukkit.event.server.ServerListPingEvent;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
/**
|
|
- * This is a cached version of a server-icon. It's internal representation
|
|
+ * This is a cached version of a server-icon. Its internal representation
|
|
* and implementation is undefined.
|
|
*
|
|
* @see Server#getServerIcon()
|