mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 15:30:19 +01:00
8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
54 lines
3.6 KiB
Diff
54 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Kieran Wallbanks <kieran.wallbanks@gmail.com>
|
|
Date: Mon, 21 Jun 2021 14:23:50 +0100
|
|
Subject: [PATCH] Fix NotePlayEvent
|
|
|
|
== AT ==
|
|
public org.bukkit.craftbukkit.block.data.CraftBlockData toNMS(Ljava/lang/Enum;Ljava/lang/Class;)Ljava/lang/Enum;
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
|
|
index 57e13269367a82ec39c2298b20d7595f61326f47..71fd7a467a4cb89cad8d2541366fd4add9115e04 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
|
|
@@ -96,11 +96,12 @@ public class NoteBlock extends Block {
|
|
private void playNote(@Nullable Entity entity, BlockState state, Level world, BlockPos pos) {
|
|
if (((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) {
|
|
// CraftBukkit start
|
|
- org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
|
|
- if (event.isCancelled()) {
|
|
- return;
|
|
- }
|
|
+ // org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
|
|
+ // if (event.isCancelled()) {
|
|
+ // return;
|
|
+ // }
|
|
// CraftBukkit end
|
|
+ // Paper - move NotePlayEvent call to fix instrument/note changes; TODO any way to cancel the game event?
|
|
world.blockEvent(pos, this, 0, 0);
|
|
world.gameEvent(entity, (Holder) GameEvent.NOTE_BLOCK_PLAY, pos);
|
|
}
|
|
@@ -139,10 +140,14 @@ public class NoteBlock extends Block {
|
|
@Override
|
|
protected boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
|
|
NoteBlockInstrument blockpropertyinstrument = (NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT);
|
|
+ // Paper start - move NotePlayEvent call to fix instrument/note changes
|
|
+ org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, blockpropertyinstrument, state.getValue(NOTE));
|
|
+ if (event.isCancelled()) return false;
|
|
+ // Paper end - move NotePlayEvent call to fix instrument/note changes
|
|
float f;
|
|
|
|
if (blockpropertyinstrument.isTunable()) {
|
|
- int k = (Integer) state.getValue(NoteBlock.NOTE);
|
|
+ int k = event.getNote().getId(); // Paper - move NotePlayEvent call to fix instrument/note changes
|
|
|
|
f = NoteBlock.getPitchFromNote(k);
|
|
world.addParticle(ParticleTypes.NOTE, (double) pos.getX() + 0.5D, (double) pos.getY() + 1.2D, (double) pos.getZ() + 0.5D, (double) k / 24.0D, 0.0D, 0.0D);
|
|
@@ -161,7 +166,7 @@ public class NoteBlock extends Block {
|
|
|
|
holder = Holder.direct(SoundEvent.createVariableRangeEvent(minecraftkey));
|
|
} else {
|
|
- holder = blockpropertyinstrument.getSoundEvent();
|
|
+ holder = org.bukkit.craftbukkit.block.data.CraftBlockData.toNMS(event.getInstrument(), NoteBlockInstrument.class).getSoundEvent(); // Paper - move NotePlayEvent call to fix instrument/note changes
|
|
}
|
|
|
|
world.playSeededSound((Player) null, (double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, holder, SoundSource.RECORDS, 3.0F, f, world.random.nextLong());
|