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57dd397155
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b999860d SPIGOT-2304: Add LootGenerateEvent CraftBukkit Changes:77fd87e4
SPIGOT-2304: Implement LootGenerateEventa1a705ee
SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent41712edd
SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
32 lines
1.8 KiB
Diff
32 lines
1.8 KiB
Diff
From 57f07c3d690df1b2b2b613dea2e368984ee4b9fb Mon Sep 17 00:00:00 2001
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From: nossr50 <nossr50@gmail.com>
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Date: Thu, 26 Mar 2020 19:44:50 -0700
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Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 2c81344a65..3fc2360a10 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1690,7 +1690,17 @@ public abstract class EntityLiving extends Entity {
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EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
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if (damagesource.getEntity() instanceof EntityHuman) {
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- ((EntityHuman) damagesource.getEntity()).ey(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
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+ // Paper start - PlayerAttackEntityCooldownResetEvent
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+ if (damagesource.getEntity() instanceof EntityPlayer) {
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+ EntityPlayer player = (EntityPlayer) damagesource.getEntity();
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+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getCooledAttackStrength(0F)).callEvent()) {
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+ player.resetCooldown();
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+ }
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+ } else {
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+ ((EntityHuman) damagesource.getEntity()).resetCooldown();
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+ }
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+ // Paper end
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+
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}
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if (event.isCancelled()) {
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return false;
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--
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2.26.2
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