High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies https://papermc.io/
Find a file
Bestle 8276f54c06 Update 0038-Entity-Tracking-Ranges.patch
monsterEntityActivationRange -> monsterTrackingRange
2013-04-09 02:00:09 +02:00
Bukkit@be1429665d Automatically update upstream versions. Bukkit-1.5.1-R0.1-8-gbe14296, CraftBukkit-1.5.1-R0.1-7-ge80e64d 2013-04-05 12:56:17 -05:00
Bukkit-Patches remove no longer applying / pulled meta patches 2013-04-04 22:52:57 -05:00
CraftBukkit@e80e64dbec Automatically update upstream versions. Bukkit-1.5.1-R0.1-6-g410bd30, CraftBukkit-1.5.1-R0.1-7-ge80e64d 2013-04-04 23:41:19 -05:00
CraftBukkit-Patches Update 0038-Entity-Tracking-Ranges.patch 2013-04-09 02:00:09 +02:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:23:17 +11:00
.travis.yml Implement Travis 2013-03-18 23:50:09 +05:00
applyPatches.sh Abort any existing patches when applying 2013-03-23 10:05:32 +11:00
pom.xml Update Spigot to version 1.5. By using this build you agree to the following terms: (read next line) 2013-03-16 10:24:13 +11:00
README.md Implement Travis 2013-03-18 23:50:09 +05:00
rebuildPatches.sh Rename generated repo, and only deploy API, not server. 2013-03-07 17:49:54 +11:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot Build Status

High performance Minecraft server implementation