mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-02 21:17:00 +01:00
899bc53b79
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f47abd88 SPIGOT-6242: Fix some file line endings de96535b SPIGOT-6234: enum classes don't serialize properly when implementing ConfigurationSerializable CraftBukkit Changes: 4475707d SPIGOT-6244: /spawnpoint ignores angle 8b3b096d SPIGOT-6242: Fix some file line endings 4b33c749 SPIGOT-6186: Canceling a CreatureSpawnEvent results in a "Unable to summon entity due to duplicate UUIDs" error 2b3ca726 SPIGOT-6236: Vehicle passenger portal cooldown does not change
263 lines
13 KiB
Diff
263 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 9 Apr 2020 00:09:26 -0400
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Subject: [PATCH] Mid Tick Chunk Tasks - Speed up processing of chunk loads and
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generation
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Credit to Spotted for the idea
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A lot of the new chunk system requires constant back and forth the main thread
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to handle priority scheduling and ensuring conflicting tasks do not run at the
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same time.
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The issue is, these queues are only checked at either:
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A) Sync Chunk Loads
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B) End of Tick while sleeping
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This results in generating chunks sitting waiting for a full tick to
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complete before it will even start the next unit of work to do.
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Additionally, this also delays loading of chunks until this same timing.
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We will now periodically poll the chunk task queues throughout the tick,
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looking for work to do.
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We do this in a fair method that considers all worlds, not just the one being
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ticked, so that each world can get 1 task procesed each before the next pass.
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In a view distance of 15, chunk loading performance was visually faster on the client.
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Flying at high speed in spectator mode was able to keep up with chunk loading (as long as they are already generated)
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diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
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index 11fe3524f38f7756ebd0e3807678e8848fd2217d..884b59d478aa7de49906520e77866a7949bed19d 100644
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--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
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+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
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@@ -13,6 +13,7 @@ import java.util.Map;
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public final class MinecraftTimings {
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public static final Timing serverOversleep = Timings.ofSafe("Server Oversleep");
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+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
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public static final Timing playerListTimer = Timings.ofSafe("Player List");
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public static final Timing commandFunctionsTimer = Timings.ofSafe("Command Functions");
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public static final Timing connectionTimer = Timings.ofSafe("Connection Handler");
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 9b1845024d16a7875ba3406da92efb003f58f8cb..01d7ad6778d4bbef6e07f7529f40dd9da6cd2ea8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -405,4 +405,9 @@ public class PaperConfig {
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log("Async Chunks: Enabled - Chunks will be loaded much faster, without lag.");
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}
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}
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+
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+ public static int midTickChunkTasks = 1000;
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+ private static void midTickChunkTasks() {
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+ midTickChunkTasks = getInt("settings.chunk-tasks-per-tick", midTickChunkTasks);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index dea7ff47f7a2934708d887c2c40f9328b78fc84e..e31ebda893112b932ee314fc72263fc163ed04ba 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -695,6 +695,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.getMethodProfiler().enter("purge");
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this.world.timings.doChunkMap.startTiming(); // Spigot
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this.chunkMapDistance.purgeTickets();
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+ this.world.getMinecraftServer().midTickLoadChunks(); // Paper
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this.tickDistanceManager();
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this.world.timings.doChunkMap.stopTiming(); // Spigot
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this.world.getMethodProfiler().exitEnter("chunks");
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@@ -704,6 +705,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.timings.doChunkUnload.startTiming(); // Spigot
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this.world.getMethodProfiler().exitEnter("unload");
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this.playerChunkMap.unloadChunks(booleansupplier);
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+ this.world.getMinecraftServer().midTickLoadChunks(); // Paper
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this.world.timings.doChunkUnload.stopTiming(); // Spigot
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this.world.getMethodProfiler().exit();
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this.clearCache();
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@@ -757,7 +759,7 @@ public class ChunkProviderServer extends IChunkProvider {
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entityPlayer.playerNaturallySpawnedEvent.callEvent();
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};
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// Paper end
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- this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
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+ final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
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Optional<Chunk> optional = ((Either) playerchunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
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if (optional.isPresent()) {
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@@ -781,6 +783,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.timings.chunkTicks.startTiming(); // Spigot // Paper
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this.world.a(chunk, k);
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this.world.timings.chunkTicks.stopTiming(); // Spigot // Paper
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+ if (chunksTicked[0]++ % 10 == 0) this.world.getMinecraftServer().midTickLoadChunks(); // Paper
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}
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}
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}
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@@ -937,6 +940,41 @@ public class ChunkProviderServer extends IChunkProvider {
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super.executeTask(runnable);
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}
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+ // Paper start
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+ private long lastMidTickChunkTask = 0;
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+ public boolean pollChunkLoadTasks() {
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+ if (com.destroystokyo.paper.io.chunk.ChunkTaskManager.pollChunkWaitQueue() || ChunkProviderServer.this.world.asyncChunkTaskManager.pollNextChunkTask()) {
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+ try {
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+ ChunkProviderServer.this.tickDistanceManager();
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+ } finally {
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+ // from below: process pending Chunk loadCallback() and unloadCallback() after each run task
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+ playerChunkMap.callbackExecutor.run();
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+ }
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+ return true;
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+ }
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+ return false;
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+ }
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+ public void midTickLoadChunks() {
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+ MinecraftServer server = ChunkProviderServer.this.world.getMinecraftServer();
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+ // always try to load chunks, restrain generation/other updates only. don't count these towards tick count
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+ //noinspection StatementWithEmptyBody
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+ while (pollChunkLoadTasks()) {}
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+
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+ if (System.nanoTime() - lastMidTickChunkTask < 200000) {
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+ return;
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+ }
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+
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+ for (;server.midTickChunksTasksRan < com.destroystokyo.paper.PaperConfig.midTickChunkTasks && server.canSleepForTick();) {
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+ if (this.executeNext()) {
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+ server.midTickChunksTasksRan++;
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+ lastMidTickChunkTask = System.nanoTime();
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+ } else {
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+ break;
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+ }
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+ }
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+ }
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+ // Paper end
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+
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@Override
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protected boolean executeNext() {
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// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 8e2300e22ca76562acf29c42c0025b4d4c2689b1..664daf13341285a7e24c67a62e765627d79ee578 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -940,6 +940,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Paper end
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tickSection = curTime;
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}
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+ midTickChunksTasksRan = 0; // Paper
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// Spigot end
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//MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
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@@ -1009,7 +1010,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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- private boolean canSleepForTick() {
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+ public boolean canSleepForTick() { // Paper
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// CraftBukkit start
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if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
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return this.forceTicks || this.isEntered() || SystemUtils.getMonotonicMillis() < (this.X ? this.W : this.nextTick);
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@@ -1039,6 +1040,23 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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});
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}
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+ // Paper start
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+ public int midTickChunksTasksRan = 0;
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+ private long midTickLastRan = 0;
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+ public void midTickLoadChunks() {
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+ if (!isMainThread() || System.nanoTime() - midTickLastRan < 1000000) {
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+ // only check once per 0.25ms incase this code is called in a hot method
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+ return;
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+ }
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+ try (co.aikar.timings.Timing ignored = co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming()) {
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+ for (WorldServer value : this.getWorlds()) {
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+ value.getChunkProvider().serverThreadQueue.midTickLoadChunks();
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+ }
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+ midTickLastRan = System.nanoTime();
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+ }
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+ }
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+ // Paper end
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+
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@Override
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protected TickTask postToMainThread(Runnable runnable) {
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return new TickTask(this.ticks, runnable);
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@@ -1125,6 +1143,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Paper start - move oversleep into full server tick
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isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
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this.awaitTasks(() -> {
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+ midTickLoadChunks(); // will only do loads since we are still considered !canSleepForTick
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return !this.canOversleep();
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});
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isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
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@@ -1203,13 +1222,16 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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protected void b(BooleanSupplier booleansupplier) {
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+ midTickLoadChunks(); // Paper
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MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
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this.server.getScheduler().mainThreadHeartbeat(this.ticks); // CraftBukkit
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MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
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+ midTickLoadChunks(); // Paper
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this.methodProfiler.enter("commandFunctions");
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MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
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this.getFunctionData().tick();
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MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
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+ midTickLoadChunks(); // Paper
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this.methodProfiler.exitEnter("levels");
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Iterator iterator = this.getWorlds().iterator();
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@@ -1220,7 +1242,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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processQueue.remove().run();
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}
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MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
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-
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+ midTickLoadChunks(); // Paper
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MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
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// Send time updates to everyone, it will get the right time from the world the player is in.
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// Paper start - optimize time updates
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@@ -1262,9 +1284,11 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.methodProfiler.enter("tick");
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try {
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+ midTickLoadChunks(); // Paper
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worldserver.timings.doTick.startTiming(); // Spigot
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worldserver.doTick(booleansupplier);
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worldserver.timings.doTick.stopTiming(); // Spigot
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+ midTickLoadChunks(); // Paper
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} catch (Throwable throwable) {
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// Spigot Start
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CrashReport crashreport;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index ca4317d90bb5885ad2b1714e4c4e99902a9c23f6..7d0fddfc702ec0f0928404af1af96a21b5809be1 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -457,6 +457,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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timings.scheduledBlocks.stopTiming(); // Paper
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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gameprofilerfiller.exitEnter("raid");
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this.timings.raids.startTiming(); // Paper - timings
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this.persistentRaid.a();
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@@ -465,6 +466,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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timings.doSounds.startTiming(); // Spigot
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this.ak();
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timings.doSounds.stopTiming(); // Spigot
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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this.ticking = false;
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gameprofilerfiller.exitEnter("entities");
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boolean flag3 = true || !this.players.isEmpty() || !this.getForceLoadedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
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@@ -531,6 +533,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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timings.entityTick.stopTiming(); // Spigot
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this.tickingEntities = false;
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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Entity entity2;
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@@ -540,6 +543,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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timings.tickEntities.stopTiming(); // Spigot
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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this.tickBlockEntities();
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}
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