mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 04:02:50 +01:00
7ae47d4eb3
Mojang fixed it in MC-63720
71 lines
4.3 KiB
Diff
71 lines
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 25 Aug 2020 20:45:36 -0400
|
|
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
|
|
|
|
Uses correct setPositionRotation for Entity teleporting instead of setLocation
|
|
as this is how Vanilla teleports entities.
|
|
|
|
Cancel any pending motion when teleported.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
|
index 6aeea48d4cf4732f6a5a5dba12af873c2aee493b..fa0256a99c833e6035b8d3e873a93af2b674ef52 100644
|
|
--- a/src/main/java/net/minecraft/server/Entity.java
|
|
+++ b/src/main/java/net/minecraft/server/Entity.java
|
|
@@ -54,6 +54,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
|
|
|
// CraftBukkit start
|
|
private static final int CURRENT_LEVEL = 2;
|
|
+ boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation
|
|
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
|
|
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
|
|
}
|
|
@@ -1317,6 +1318,13 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
|
}
|
|
|
|
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
|
|
+ // Paper - cancel entity velocity if teleported
|
|
+ if (!preserveMotion) {
|
|
+ this.mot = Vec3D.ORIGIN;
|
|
+ } else {
|
|
+ this.preserveMotion = false;
|
|
+ }
|
|
+ // Paper end
|
|
this.g(d0, d1, d2);
|
|
this.yaw = f;
|
|
this.pitch = f1;
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
|
|
index 6cb6a6d2cdf25c7db0e3d2c79af2c1002a04d14b..d622abf1013d500532cc6072e5cbb12248e983c2 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
|
|
@@ -544,7 +544,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
|
public void a(PacketPlayInTeleportAccept packetplayinteleportaccept) {
|
|
PlayerConnectionUtils.ensureMainThread(packetplayinteleportaccept, this, this.player.getWorldServer());
|
|
if (packetplayinteleportaccept.b() == this.teleportAwait && this.teleportPos != null) { // CraftBukkit
|
|
- this.player.setLocation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch);
|
|
+ this.player.setPositionRotation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); // Paper - use proper setPositionRotation for teleportation
|
|
this.o = this.teleportPos.x;
|
|
this.p = this.teleportPos.y;
|
|
this.q = this.teleportPos.z;
|
|
@@ -1378,7 +1378,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
|
// CraftBukkit end
|
|
|
|
this.A = this.e;
|
|
- this.player.setLocation(d0, d1, d2, f, f1);
|
|
+ this.player.setPositionRotation(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation
|
|
this.player.forceCheckHighPriority(); // Paper
|
|
this.player.playerConnection.sendPacket(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.teleportAwait));
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
index 2ca79b3e9b3418a2a8dd8ee9e3fb9d41aec1e43c..f1243b308e44d7c08e007d8ce080c2fc6248753c 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
@@ -549,7 +549,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
|
|
}
|
|
|
|
// entity.setLocation() throws no event, and so cannot be cancelled
|
|
- entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
|
+ entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting
|
|
// SPIGOT-619: Force sync head rotation also
|
|
entity.setHeadRotation(location.getYaw());
|
|
((net.minecraft.server.WorldServer) entity.world).chunkCheck(entity); // Spigot - register to new chunk
|