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75b8a71f9e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 04405534 SPIGOT-5034: FoodLevelChangeEvent add getItem method 8154c64c SPIGOT-4984: EnchantmentOffer.getCost() documentation is misleading CraftBukkit Changes:f2757f95
SPIGOT-5071: Player loot tables not triggeredf4242226
Optimize getEntitiesByClasses slightlye81013d7
SPIGOT-5072: Process phantom, cat and patrol spawning in CustomChunkGenerator30a63379
SPIGOT-5010: World#getEntitiesByClass/es also return entities in border chunks.43431ba6
SPIGOT-5034: FoodLevelChangeEvent add getItem method
34 lines
No EOL
1.5 KiB
Diff
34 lines
No EOL
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 8254b8d68d..14ea4641dc 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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protected boolean isFrozen() {
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- return super.isFrozen() || !getBukkitEntity().isOnline();
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+ return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index d2c178429d..f88ec07835 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.networkManager.isConnected();
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+ return (!this.player.joining && !this.networkManager.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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--
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