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afe633df08
* convert API tests to mockito * convert server tests to mockito * add co-author
37 lines
1.6 KiB
Diff
37 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 12 Jun 2020 13:33:19 -0700
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Subject: [PATCH] Fix sand duping
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If the falling block dies during teleportation (entity#move), then we need
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to detect that by placing a check after the move.
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 97b2d12713d2245f1621d3ade5b5655b5897cbf4..06f6fe4d1be4b14c45d2576561201c9386988dc1 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -128,6 +128,11 @@ public class FallingBlockEntity extends Entity {
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@Override
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public void tick() {
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+ // Paper start - fix sand duping
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+ if (this.isRemoved()) {
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+ return;
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+ }
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+ // Paper end - fix sand duping
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if (this.blockState.isAir()) {
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this.discard();
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} else {
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@@ -140,6 +145,12 @@ public class FallingBlockEntity extends Entity {
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this.move(MoverType.SELF, this.getDeltaMovement());
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+ // Paper start - fix sand duping
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+ if (this.isRemoved()) {
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+ return;
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+ }
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+ // Paper end - fix sand duping
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+
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// Paper start - Configurable EntityFallingBlock height nerf
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if (this.level.paperConfig().fixes.fallingBlockHeightNerf.test(v -> this.getY() > v)) {
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if (this.dropItem && this.level.getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
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