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https://github.com/PaperMC/Paper.git
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c1f4c7d73d
Replaces the "use-chunk-inhabited-timer" config option with the options "use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time". When using "use-fixed-chunk-inhabited-time=false" everything will be the same like it was with "use-chunk-inhabited-timer=true". When using "use-fixed-chunk-inhabited-time=true" and "fixed-chunk-inhabited-time=0" everything will be the same like it was with "use-chunk-inhabited-timer=false". Instead of just using 0 when all chunks should be treated equally this allows to fine-tune vanilla gameplay.
39 lines
No EOL
1.9 KiB
Diff
39 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 56226bc86..6bb54fcbd 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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private void squidMaxSpawnHeight() {
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squidMaxSpawnHeight = getDouble("squid-spawn-height.maximum", 0.0D);
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}
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+
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+ public boolean disableSprintInterruptionOnAttack;
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+ private void disableSprintInterruptionOnAttack() {
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+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 507641fc6..2bab2ab92 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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this.motX *= 0.6D;
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this.motZ *= 0.6D;
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- this.setSprinting(false);
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+ // Paper start - Configuration option to disable automatic sprint interruption
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+ if (!world.paperConfig.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end
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}
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if (flag3) {
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--
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