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87 lines
6.7 KiB
Diff
87 lines
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 20 Jun 2018 23:17:24 -0400
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Subject: [PATCH] Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
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Co-authored-by: Esoteric Enderman <90862990+EsotericEnderman@users.noreply.github.com>
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Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0c0d19708832a49734ea08ae05696e0cb20616e4..3324156c004e0506df8be23050f497d462b4b9c1 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1419,6 +1419,11 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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}
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public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder) {
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+ // Paper start - Allow explosions to damage source
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+ return this.explode0(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, world_a, particleparam, particleparam1, holder, null);
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+ }
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+ public ServerExplosion explode0(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction world_a, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder, java.util.function.Consumer<ServerExplosion> configurator) {
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+ // Paper end - Allow explosions to damage source
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// CraftBukkit end
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Explosion.BlockInteraction explosion_effect;
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@@ -1450,6 +1455,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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Explosion.BlockInteraction explosion_effect1 = explosion_effect;
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Vec3 vec3d = new Vec3(d0, d1, d2);
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ServerExplosion serverexplosion = new ServerExplosion(this, entity, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1);
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+ if (configurator != null) configurator.accept(serverexplosion);// Paper - Allow explosions to damage source
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serverexplosion.explode();
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/world/level/ServerExplosion.java b/src/main/java/net/minecraft/world/level/ServerExplosion.java
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index 9f37d7284c81d529551107e2836627977efabd65..d1878f597c3d8119e9b248f4fe8af435ce8c9710 100644
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--- a/src/main/java/net/minecraft/world/level/ServerExplosion.java
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+++ b/src/main/java/net/minecraft/world/level/ServerExplosion.java
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@@ -63,6 +63,7 @@ public class ServerExplosion implements Explosion {
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public boolean wasCanceled = false;
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public float yield;
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// CraftBukkit end
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+ public boolean excludeSourceFromDamage = true; // Paper - Allow explosions to damage source
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public ServerExplosion(ServerLevel world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 pos, float power, boolean createFire, Explosion.BlockInteraction destructionType) {
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this.level = world;
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@@ -185,7 +186,7 @@ public class ServerExplosion implements Explosion {
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int l = Mth.floor(this.center.y + (double) f + 1.0D);
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int i1 = Mth.floor(this.center.z - (double) f - 1.0D);
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int j1 = Mth.floor(this.center.z + (double) f + 1.0D);
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- List<Entity> list = this.level.getEntities(this.source, new AABB((double) i, (double) k, (double) i1, (double) j, (double) l, (double) j1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities
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+ List<Entity> list = this.level.getEntities(excludeSourceFromDamage ? this.source : null, new AABB((double) i, (double) k, (double) i1, (double) j, (double) l, (double) j1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities, Allow explosions to damage source
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 5231548e886e884f565ff6cc5d45518141fbab2d..e285c8486c36e8d2bc4ddc43e0029943ea5c7fe7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -784,6 +784,11 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, Entity source) {
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+ // Paper start - expand explosion API
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+ return this.createExplosion(x, y, z, power, setFire, breakBlocks, source, null);
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+ }
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+ public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, Entity source, Consumer<net.minecraft.world.level.ServerExplosion> configurator) {
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+ // Paper end - expand explosion API
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net.minecraft.world.level.Level.ExplosionInteraction explosionType;
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if (!breakBlocks) {
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explosionType = net.minecraft.world.level.Level.ExplosionInteraction.NONE; // Don't break blocks
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@@ -794,8 +799,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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}
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net.minecraft.world.entity.Entity entity = (source == null) ? null : ((CraftEntity) source).getHandle();
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- return !this.world.explode0(entity, Explosion.getDefaultDamageSource(this.world, entity), null, x, y, z, power, setFire, explosionType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE).wasCanceled;
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+ return !this.world.explode0(entity, Explosion.getDefaultDamageSource(this.world, entity), null, x, y, z, power, setFire, explosionType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE, configurator).wasCanceled; // Paper - expand explosion API
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}
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+ // Paper start
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+ @Override
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+ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks, boolean excludeSourceFromDamage) {
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+ return this.createExplosion(loc.x(), loc.getY(), loc.getZ(), power, setFire, breakBlocks, source, e -> e.excludeSourceFromDamage = excludeSourceFromDamage);
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+ }
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+ // Paper end
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@Override
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public boolean createExplosion(Location loc, float power) {
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