mirror of
https://github.com/PaperMC/Paper.git
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ca708a0944
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ed7bba95 SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load d99a585c SPIGOT-6719: Add getTileEntities() to LimitedRegion CraftBukkit Changes: 422cec08 Rebuild patch 15f27fc7 SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load cbd747af SPIGOT-6719: Add getTileEntities() to LimitedRegion Spigot Changes: 6c1c1b26 Rebuild patches
321 lines
16 KiB
Diff
321 lines
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 6 May 2020 23:30:30 -0400
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Subject: [PATCH] Optimize NibbleArray to use pooled buffers
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Massively reduces memory allocation of 2048 byte buffers by using
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an object pool for these.
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Uses lots of advanced new capabilities of the Paper codebase :)
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
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index 24d5a44cb81ec5f10bfcce002a193f4566de88fc..d8be2ad889f46491e50404916fb4ae0de5f42098 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
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@@ -2,11 +2,14 @@ package net.minecraft.network.protocol.game;
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import com.google.common.collect.Lists;
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import java.util.BitSet;
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+import io.netty.channel.ChannelFuture; // Paper
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import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.core.SectionPos;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.protocol.Packet;
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+import net.minecraft.server.MCUtil;
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+import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.LightLayer;
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import net.minecraft.world.level.chunk.DataLayer;
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@@ -22,6 +25,35 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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private final List<byte[]> skyUpdates;
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private final List<byte[]> blockUpdates;
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private final boolean trustEdges;
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+ // Paper start
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+ java.lang.Runnable cleaner1;
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+ java.lang.Runnable cleaner2;
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+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
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+
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+ @Override
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+ public void onPacketDispatch(ServerPlayer player) {
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+ remainingSends.incrementAndGet();
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+ }
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+
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+ @Override
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+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
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+ if (remainingSends.decrementAndGet() <= 0) {
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+ // incase of any race conditions, schedule this delayed
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+ MCUtil.scheduleTask(5, () -> {
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+ if (remainingSends.get() == 0) {
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+ cleaner1.run();
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+ cleaner2.run();
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+ }
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+ }, "Light Packet Release");
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+ }
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+ }
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+
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+ @Override
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+ public boolean hasFinishListener() {
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+ return true;
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+ }
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+
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+ // Paper end
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public ClientboundLightUpdatePacket(ChunkPos chunkPos, LevelLightEngine lightProvider, @Nullable BitSet bitSet, @Nullable BitSet bitSet2, boolean nonEdge) {
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this.x = chunkPos.x;
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@@ -31,8 +63,8 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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this.blockYMask = new BitSet();
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this.emptySkyYMask = new BitSet();
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this.emptyBlockYMask = new BitSet();
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- this.skyUpdates = Lists.newArrayList();
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- this.blockUpdates = Lists.newArrayList();
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+ this.skyUpdates = Lists.newArrayList();this.cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
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+ this.blockUpdates = Lists.newArrayList();this.cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
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for(int i = 0; i < lightProvider.getLightSectionCount(); ++i) {
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if (bitSet == null || bitSet.get(i)) {
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@@ -53,7 +85,7 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
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bitSet2.set(i);
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} else {
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bitSet.set(i);
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- list.add((byte[])dataLayer.getData().clone());
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+ list.add((byte[])dataLayer.getCloneIfSet()); // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
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index 689a3bc80e753ecb3194ae81c0c48d2eef61f700..c561d69b4b903cd3625468b239cb1ace3e317700 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
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@@ -13,11 +13,65 @@ public class DataLayer {
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private static final int NIBBLE_SIZE = 4;
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@Nullable
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protected byte[] data;
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+ // Paper start
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+ public static byte[] EMPTY_NIBBLE = new byte[2048];
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+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
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+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
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+ public static final com.destroystokyo.paper.util.pooled.PooledObjects<byte[]> BYTE_2048 = new com.destroystokyo.paper.util.pooled.PooledObjects<>(() -> new byte[2048], maxPoolSize);
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+ public static void releaseBytes(byte[] bytes) {
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+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
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+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
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+ BYTE_2048.release(bytes);
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+ }
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+ }
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+ public DataLayer markPoolSafe(byte[] bytes) {
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+ if (bytes != EMPTY_NIBBLE) this.data = bytes;
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+ return markPoolSafe();
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+ }
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+ public DataLayer markPoolSafe() {
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+ poolSafe = true;
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+ return this;
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+ }
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+ public byte[] getIfSet() {
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+ return this.data != null ? this.data : EMPTY_NIBBLE;
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+ }
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+ public byte[] getCloneIfSet() {
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+ if (data == null) {
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+ return EMPTY_NIBBLE;
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+ }
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+ byte[] ret = BYTE_2048.acquire();
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+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
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+ return ret;
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+ }
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+
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+ public DataLayer cloneAndSet(byte[] bytes) {
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+ if (bytes != null && bytes != EMPTY_NIBBLE) {
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+ this.data = BYTE_2048.acquire();
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+ System.arraycopy(bytes, 0, this.data, 0, 2048);
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+ }
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+ return this;
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+ }
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+ boolean poolSafe = false;
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+ public java.lang.Runnable cleaner;
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+ private void registerCleaner() {
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+ if (!poolSafe) {
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+ cleaner = net.minecraft.server.MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
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+ } else {
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+ cleaner = net.minecraft.server.MCUtil.once(() -> DataLayer.releaseBytes(this.data));
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+ }
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+ }
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public DataLayer() {}
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public DataLayer(byte[] bytes) {
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+ // Paper start
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+ this(bytes, false);
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+ }
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+ public DataLayer(byte[] bytes, boolean isSafe) {
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this.data = bytes;
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+ if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
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+ registerCleaner();
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+ // Paper end
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if (bytes.length != 2048) {
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throw (IllegalArgumentException) Util.pauseInIde((Throwable) (new IllegalArgumentException("DataLayer should be 2048 bytes not: " + bytes.length)));
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}
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@@ -52,7 +106,8 @@ public class DataLayer {
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private void set(int index, int value) {
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if (this.data == null) {
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- this.data = new byte[2048];
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+ this.data = BYTE_2048.acquire(); // Paper
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+ registerCleaner();// Paper
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}
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int k = DataLayer.getByteIndex(index);
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@@ -74,13 +129,33 @@ public class DataLayer {
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public byte[] getData() {
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if (this.data == null) {
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this.data = new byte[2048];
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+ } else { // Paper start
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+ // Accessor may need this object past garbage collection so need to clone it and return pooled value
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+ // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
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+ Runnable cleaner = this.cleaner;
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+ if (cleaner != null) {
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+ this.data = this.data.clone();
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+ cleaner.run(); // release the previously pooled value
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+ this.cleaner = null;
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+ }
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}
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+ // Paper end
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return this.data;
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}
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+ @javax.annotation.Nonnull
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+ public byte[] asBytesPoolSafe() {
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+ if (this.data == null) {
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+ this.data = BYTE_2048.acquire(); // Paper
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+ registerCleaner(); // Paper
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+ }
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+
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+ return this.data;
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+ }
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+ // Paper end
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public DataLayer copy() {
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- return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
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+ return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
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}
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public String toString() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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index d113b4835e86a789c0ba124eb839e1c56a5437d2..ed05a11f5038fdac90576ca33a0b710c83ab39a1 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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@@ -488,11 +488,11 @@ public class ChunkSerializer {
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}
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if (nibblearray != null && !nibblearray.isEmpty()) {
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- nbttagcompound2.putByteArray("BlockLight", nibblearray.getData());
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+ nbttagcompound2.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
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}
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if (nibblearray1 != null && !nibblearray1.isEmpty()) {
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- nbttagcompound2.putByteArray("SkyLight", nibblearray1.getData());
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+ nbttagcompound2.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
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}
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nbttaglist.add(nbttagcompound2);
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diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
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index f357a3473682c2d37a20fb862522c67b9979402a..52682471adc13dffc0383fc4abacbd3397f3bb10 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
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@@ -34,7 +34,9 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
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public void copyDataLayer(long pos) {
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if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
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- this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
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+ DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
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+ this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
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+ if (updating.cleaner != null) net.minecraft.server.MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
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this.clearCache();
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}
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diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
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index cc9eb8273d5157fb649d84a3ec589b0b923b5bc9..fd1cdb6e2023713f947b9497c605cf6f4bae8994 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
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@@ -162,7 +162,7 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
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protected DataLayer createDataLayer(long sectionPos) {
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DataLayer dataLayer = this.queuedSections.get(sectionPos);
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- return dataLayer != null ? dataLayer : new DataLayer();
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+ return dataLayer != null ? dataLayer : new DataLayer().markPoolSafe(); // Paper
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}
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protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
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@@ -321,12 +321,12 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
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protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean bl) {
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if (array != null) {
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- this.queuedSections.put(sectionPos, array);
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+ DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
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if (!bl) {
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this.untrustedSections.add(sectionPos);
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}
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} else {
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- this.queuedSections.remove(sectionPos);
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+ DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
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index 24030bcb3303d0419c7859ded7613608c5f82308..ec3837a64e8ac6892028611d57a111a7fd5c58f7 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
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@@ -163,14 +163,14 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
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return repeatFirstLayer(dataLayer2);
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} else {
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- return new DataLayer();
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+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
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}
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}
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}
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private static DataLayer repeatFirstLayer(DataLayer source) {
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if (source.isEmpty()) {
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- return new DataLayer();
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+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
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} else {
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byte[] bs = source.getData();
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byte[] cs = new byte[2048];
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@@ -179,7 +179,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
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System.arraycopy(bs, 0, cs, i * 128, 128);
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}
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- return new DataLayer(cs);
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+ return new DataLayer(cs).markPoolSafe(cs); // Paper - mark pool use as safe (no auto cleaner)
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}
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}
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@@ -197,7 +197,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
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this.updatingSectionData.copyDataLayer(l);
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}
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- Arrays.fill(this.getDataLayer(l, true).getData(), (byte)-1);
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+ Arrays.fill(this.getDataLayer(l, true).asBytesPoolSafe(), (byte)-1); // Paper
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int j = SectionPos.sectionToBlockCoord(SectionPos.x(l));
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int k = SectionPos.sectionToBlockCoord(SectionPos.y(l));
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int m = SectionPos.sectionToBlockCoord(SectionPos.z(l));
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index fd5462aa51199f294dda203bd4c313df2608c0c0..e317a1d4b463ac1f17cb282260279e92b32087d7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -318,14 +318,14 @@ public class CraftChunk implements Chunk {
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sectionSkyLights[i] = CraftChunk.emptyLight;
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} else {
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sectionSkyLights[i] = new byte[2048];
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- System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
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+ System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
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}
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DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
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if (emitLightArray == null) {
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sectionEmitLights[i] = CraftChunk.emptyLight;
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} else {
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sectionEmitLights[i] = new byte[2048];
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- System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
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+ System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
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}
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}
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}
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