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20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Mon, 5 Apr 2021 18:35:15 -0700
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Subject: [PATCH] Don't ignore result of PlayerEditBookEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index ae50b297bc43a4092395640ec53bbfbba5fee0d7..c9e3bc224427d91269624622cf646de752adf74b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1286,7 +1286,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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itemstack.addTagElement("pages", nbttaglist);
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- CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack); // CraftBukkit
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+ this.player.getInventory().setItem(slot, CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack)); // CraftBukkit // Paper - Don't ignore result (see other callsite for handleEditBookEvent)
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}
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@Override
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