PaperMC/patches/server/0931-Sync-offhand-slot-in-menus.patch
Jake Potrebic 03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00

51 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 14 Jan 2022 10:20:40 -0800
Subject: [PATCH] Sync offhand slot in menus
Menus don't add slots for the offhand, so on sendAllDataToRemote calls the
offhand slot isn't sent. This is not correct because you *can* put stuff into the offhand
by pressing the offhand swap item
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 44c7f65d93b57cd3fff0b10c1d08a98250f3805f..9160725f031c9698a00229c3dfa19d39b4a826c1 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -290,6 +290,13 @@ public class ServerPlayer extends Player {
}
+ // Paper start
+ @Override
+ public void sendOffHandSlotChange() {
+ ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(ServerPlayer.this.inventoryMenu.containerId, ServerPlayer.this.inventoryMenu.incrementStateId(), net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT, ServerPlayer.this.inventoryMenu.getSlot(net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT).getItem().copy()));
+ }
+ // Paper end
+
@Override
public void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack) {
ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(handler.containerId, handler.incrementStateId(), slot, stack));
diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
index fcedd5afe138a97063d2fdd50edb1da16dcff9fd..143977055717c2fe27df76231da304e2863b8f1f 100644
--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
@@ -200,6 +200,7 @@ public abstract class AbstractContainerMenu {
if (this.synchronizer != null) {
this.synchronizer.sendInitialData(this, this.remoteSlots, this.remoteCarried, this.remoteDataSlots.toIntArray());
+ this.synchronizer.sendOffHandSlotChange(); // Paper - update player's offhand since the offhand slot is not added to the slots for menus but can be changed by swapping from a menu slot
}
}
diff --git a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
index ff4fa86f9408e83e505f7e27692d3423f8570c48..db6c290dcbb8f5cb502f85e154b42ac89350a460 100644
--- a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
+++ b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
@@ -6,6 +6,7 @@ import net.minecraft.world.item.ItemStack;
public interface ContainerSynchronizer {
void sendInitialData(AbstractContainerMenu handler, NonNullList<ItemStack> stacks, ItemStack cursorStack, int[] properties);
+ default void sendOffHandSlotChange() {} // Paper
void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack);
void sendCarriedChange(AbstractContainerMenu handler, ItemStack stack);