PaperMC/Spigot-Server-Patches/Configurable-Cartographer-Treasure-Maps.patch

43 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:26:27 -0500
Subject: [PATCH] Configurable Cartographer Treasure Maps
Allow configuring for cartographers to return the same map location
Also allow turning off treasure maps all together as they can eat up Map ID's
which are limited in quantity.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
}
}
+
+ public boolean enableTreasureMaps = true;
+ public boolean treasureMapsAlreadyDiscovered = false;
+ private void treasureMapsAlreadyDiscovered() {
+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
+ if (treasureMapsAlreadyDiscovered) {
+ log("Treasure Maps will return already discovered locations");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/VillagerTrades.java b/src/main/java/net/minecraft/server/VillagerTrades.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/VillagerTrades.java
+++ b/src/main/java/net/minecraft/server/VillagerTrades.java
@@ -0,0 +0,0 @@ public class VillagerTrades {
return null;
} else {
WorldServer worldserver = (WorldServer) entity.world;
- BlockPosition blockposition = worldserver.a(this.b, new BlockPosition(entity), 100, true);
+ if (!worldserver.paperConfig.enableTreasureMaps) return null; //Paper
+ BlockPosition blockposition = worldserver.a(this.b, new BlockPosition(entity), 100, !worldserver.paperConfig.treasureMapsAlreadyDiscovered); //Paper
if (blockposition != null) {
ItemStack itemstack = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);