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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
28 lines
2 KiB
Diff
28 lines
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 5 Jul 2020 00:33:54 -0700
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Subject: [PATCH] Add PlayerNameEntityEvent
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diff --git a/src/main/java/net/minecraft/world/item/NameTagItem.java b/src/main/java/net/minecraft/world/item/NameTagItem.java
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index af072de68435d1678651bdf2fa13b314ca9c9d58..a0b3c2d3b3f86ecd6cb80ff767839d29ca4f4f68 100644
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--- a/src/main/java/net/minecraft/world/item/NameTagItem.java
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+++ b/src/main/java/net/minecraft/world/item/NameTagItem.java
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@@ -15,9 +15,14 @@ public class NameTagItem extends Item {
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public InteractionResult interactLivingEntity(ItemStack stack, Player user, LivingEntity entity, InteractionHand hand) {
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if (stack.hasCustomHoverName() && !(entity instanceof Player)) {
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if (!user.level().isClientSide && entity.isAlive()) {
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- entity.setCustomName(stack.getHoverName());
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- if (entity instanceof Mob) {
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- ((Mob)entity).setPersistenceRequired();
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+ // Paper start - Add PlayerNameEntityEvent
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+ io.papermc.paper.event.player.PlayerNameEntityEvent event = new io.papermc.paper.event.player.PlayerNameEntityEvent(((net.minecraft.server.level.ServerPlayer) user).getBukkitEntity(), entity.getBukkitLivingEntity(), io.papermc.paper.adventure.PaperAdventure.asAdventure(stack.getHoverName()), true);
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+ if (!event.callEvent()) return InteractionResult.PASS;
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+ LivingEntity newEntity = ((org.bukkit.craftbukkit.entity.CraftLivingEntity) event.getEntity()).getHandle();
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+ newEntity.setCustomName(event.getName() != null ? io.papermc.paper.adventure.PaperAdventure.asVanilla(event.getName()) : null);
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+ if (event.isPersistent() && newEntity instanceof Mob) {
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+ ((Mob) newEntity).setPersistenceRequired();
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+ // Paper end - Add PlayerNameEntityEvent
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}
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stack.shrink(1);
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