PaperMC/Spigot-Server-Patches/0240-Add-PlayerJumpEvent.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

69 lines
3.6 KiB
Diff

From 1ada468a04f4567237b4180c750ed48915b44997 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 28 Sep 2017 17:21:44 -0400
Subject: [PATCH] Add PlayerJumpEvent
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index deb0f4a9c..579996d1e 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -1399,6 +1399,7 @@ public abstract class EntityHuman extends EntityLiving {
public void b(List<IRecipe> list) {}
+ public void jump() { this.cu(); } // Paper - OBFHELPER
public void cu() {
super.cu();
this.b(StatisticList.w);
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 3104fc0ea..aa57ff8ed 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -57,6 +57,7 @@ import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.NumberConversions;
import com.destroystokyo.paper.event.player.IllegalPacketEvent; // Paper
+import com.destroystokyo.paper.event.player.PlayerJumpEvent; // Paper
import co.aikar.timings.MinecraftTimings; // Paper
// CraftBukkit end
@@ -584,7 +585,34 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
d8 = d5 - this.p;
d9 = d6 - this.q;
if (this.player.onGround && !packetplayinflying.a() && d8 > 0.0D) {
- this.player.cu();
+ // Paper start - Add player jump event
+ Player player = this.getPlayer();
+ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
+ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
+
+ // If the packet contains movement information then we update the To location with the correct XYZ.
+ if (packetplayinflying.hasPos) {
+ to.setX(packetplayinflying.x);
+ to.setY(packetplayinflying.y);
+ to.setZ(packetplayinflying.z);
+ }
+
+ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
+ if (packetplayinflying.hasLook) {
+ to.setYaw(packetplayinflying.yaw);
+ to.setPitch(packetplayinflying.pitch);
+ }
+
+ PlayerJumpEvent event = new PlayerJumpEvent(player, from, to);
+
+ if (event.callEvent()) {
+ this.player.jump();
+ } else {
+ from = event.getFrom();
+ this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet());
+ return;
+ }
+ // Paper end
}
this.player.move(EnumMoveType.PLAYER, d7, d8, d9);
--
2.18.0