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71c84c8132
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent 258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD CraftBukkit Changes: 98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent 5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class 76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor Spigot Changes: e9ec5485 Rebuild patches f1b62e0c Rebuild patches
130 lines
3.7 KiB
Diff
130 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Moulberry <james.jenour@protonmail.com>
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Date: Wed, 26 Jul 2023 20:57:11 +0800
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Subject: [PATCH] Add PlayerFailMoveEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..c848fa029bac07f80eef870c98eebc2596b90aed
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
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@@ -0,0 +1,118 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Runs when a player attempts to move, but is prevented from doing so by the server
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+ */
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+public class PlayerFailMoveEvent extends PlayerEvent {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private final FailReason failReason;
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+ private final Location from;
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+ private final Location to;
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+ private boolean allowed;
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+ private boolean logWarning;
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+
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+ @ApiStatus.Internal
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+ public PlayerFailMoveEvent(@NotNull Player player, @NotNull FailReason failReason, boolean allowed,
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+ boolean logWarning, @NotNull Location from, @NotNull Location to) {
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+ super(player);
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+ this.failReason = failReason;
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+ this.allowed = allowed;
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+ this.logWarning = logWarning;
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+ this.from = from;
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+ this.to = to;
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+ }
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+
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+ /**
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+ * Gets the reason this movement was prevented by the server
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+ *
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+ * @return The reason the movement was prevented
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+ */
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+ @NotNull
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+ public FailReason getFailReason() {
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+ return this.failReason;
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+ }
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+
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+ /**
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+ * Gets the location this player moved from
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+ *
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+ * @return Location the player moved from
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+ */
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+ @NotNull
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+ public Location getFrom() {
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+ return this.from.clone();
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+ }
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+
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+ /**
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+ * Gets the location this player tried to move to
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+ *
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+ * @return Location the player tried to move to
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+ */
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+ @NotNull
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+ public Location getTo() {
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+ return this.to.clone();
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+ }
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+
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+ /**
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+ * Gets if the check should be bypassed, allowing the movement
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+ *
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+ * @return whether to bypass the check
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+ */
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+ public boolean isAllowed() {
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+ return this.allowed;
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+ }
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+
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+ /**
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+ * Set if the check should be bypassed and the movement should be allowed
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+ *
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+ * @param allowed whether to bypass the check
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+ */
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+ public void setAllowed(boolean allowed) {
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+ this.allowed = allowed;
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+ }
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+
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+ /**
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+ * Gets if warnings will be printed to console. e.g. "Player123 moved too quickly!"
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+ *
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+ * @return whether to log warnings
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+ */
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+ public boolean getLogWarning() {
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+ return this.logWarning;
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+ }
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+
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+ /**
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+ * Set if a warning is printed to console. e.g. "Player123 moved too quickly!"
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+ *
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+ * @param logWarning whether to log warnings
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+ */
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+ public void setLogWarning(boolean logWarning) {
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+ this.logWarning = logWarning;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+
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+ public enum FailReason {
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+ MOVED_INTO_UNLOADED_CHUNK, // Only fired if the world setting prevent-moving-into-unloaded-chunks is true
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+ MOVED_TOO_QUICKLY,
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+ MOVED_WRONGLY,
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+ CLIPPED_INTO_BLOCK
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+ }
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+
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+}
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