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2f782a6652
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:17543ecf
SPIGOT-5035: Error Using Virtual Merchant GUI0fc6922b
SPIGOT-5028: Villager#setVillagerExperience() doesn't workbdbdbe44
SPIGOT-5024: Fox error - Unknown target reason
65 lines
2.4 KiB
Diff
65 lines
2.4 KiB
Diff
From 56fb0f85d8e37acbae4728a4bed130141d62701a Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Wed, 2 Jan 2019 00:31:12 -0600
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Subject: [PATCH] Add APIs to replace OfflinePlayer#getLastPlayed
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Currently OfflinePlayer#getLastPlayed could more accurately be described
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as "OfflinePlayer#getLastTimeTheirDataWasSaved".
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The API doc says it should return the last time the server "witnessed"
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the player, whilst also saying it should return the last time they
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logged in. The current implementation does neither.
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Given this interesting contradiction in the API documentation and the
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current defacto implementation, I've elected to deprecate (with no
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intent to remove) and replace it with two new methods, clearly named and
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documented as to their purpose.
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diff --git a/src/main/java/org/bukkit/OfflinePlayer.java b/src/main/java/org/bukkit/OfflinePlayer.java
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index 222a9a7bf..3ab914fb2 100644
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--- a/src/main/java/org/bukkit/OfflinePlayer.java
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+++ b/src/main/java/org/bukkit/OfflinePlayer.java
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@@ -146,7 +146,9 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
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* UTC.
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*
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* @return Date of last log-in for this player, or 0
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+ * @deprecated The API contract is ambiguous and the implementation may or may not return the correct value given this API ambiguity. It is instead recommended use {@link #getLastLogin()} or {@link #getLastSeen()} depending on your needs.
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*/
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+ @Deprecated
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public long getLastPlayed();
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/**
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@@ -165,4 +167,30 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
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@Nullable
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public Location getBedSpawnLocation();
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+ // Paper start
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+
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+ /**
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+ * Gets the last date and time that this player logged into the server.
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+ * <p>
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+ * If the player has never played before, this will return 0. Otherwise,
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+ * it will be the amount of milliseconds since midnight, January 1, 1970
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+ * UTC.
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+ *
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+ * @return last login time
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+ */
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+ public long getLastLogin();
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+
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+ /**
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+ * Gets the last date and time that this player was seen on the server.
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+ * <p>
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+ * If the player has never played before, this will return 0. If the
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+ * player is currently online, this will return the current time.
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+ * Otherwise it will be the amount of milliseconds since midnight,
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+ * January 1, 1970 UTC.
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+ *
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+ * @return last seen time
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+ */
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+ public long getLastSeen();
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+ // Paper end
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+
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}
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--
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2.21.0
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