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8b2f631d9b
The Player View Distance patch has been screwing with the configured world view distance. The world a player was created in would set the players view distance, which would be locked to that distance. Then switching worlds would not give you an updated view distance. This then caused issues with what view distance the player should have in the chunk map and did not send chunks to the client correctly during movement. This patch has now been changed to use a -1 default for "default" and will not override view distance until someone has actually used the API to change it.
47 lines
No EOL
2.1 KiB
Diff
47 lines
No EOL
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 23:34:44 -0600
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Subject: [PATCH] Configurable container update tick rate
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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fixCannons = getBoolean("fix-cannons", false);
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log("Fix TNT cannons: " + fixCannons);
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}
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+
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+ public int containerUpdateTickRate;
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+ private void containerUpdateTickRate() {
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+ containerUpdateTickRate = getInt("container-update-tick-rate", 1);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.viewDistance = viewDistance;
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}
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// Paper end
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+ private int containerUpdateDelay; // Paper
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// CraftBukkit start
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public String displayName;
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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--this.noDamageTicks;
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}
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- this.activeContainer.b();
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+ // Paper start - Configurable container update tick rate
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+ if (--containerUpdateDelay <= 0) {
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+ this.activeContainer.b();
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+ containerUpdateDelay = world.paperConfig.containerUpdateTickRate;
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+ }
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+ // Paper end
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if (!this.world.isClientSide && !this.activeContainer.a((EntityHuman) this)) {
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this.closeInventory();
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this.activeContainer = this.defaultContainer;
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--
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