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b5ce6e3dc5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eb4b416d PR-822: Add experimental armor trim API 33498e1d PR-831: Add a standard of annotations for Minecraft experimental things and API CraftBukkit Changes: 19de3550d SPIGOT-7315: Bed placement duplicates crops if cancelled 1eb88374e PR-1147: Add experimental armor trim API c4c0bb0e9 Show clean error for invalidly configured server.properties options 3ae90697f Fix UUID not being updated when changing world of MapView e43000601 PR-1164, MC-227255, MC-253819: Fix rotation of beehives and bells Spigot Changes: d2fdfe39 Rebuild patches
34 lines
1.4 KiB
Diff
34 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TreyRuffy <TreyRuffy@users.noreply.github.com>
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Date: Fri, 27 May 2022 02:25:38 -0600
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Subject: [PATCH] Flying Fall Damage API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 8370de0cfea70d00cc484ca5d21dfade5af22984..a6399eb076b7889085ffa1afcd9d432afdc29f85 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1486,6 +1486,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void setAllowFlight(boolean flight);
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+ // Paper start - flying fall damage
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+ /**
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+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
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+ *
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+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is {@code true}
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+ */
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+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage);
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+
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+ /**
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+ * Allows you to get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
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+ *
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+ * @return A tristate of whether fall damage is enabled, not set, or disabled when {@link #getAllowFlight()} is {@code true}
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+ */
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+ @NotNull
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+ public net.kyori.adventure.util.TriState hasFlyingFallDamage();
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+ // Paper end
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+
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/**
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* Hides a player from this player
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*
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