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0728696e06
Base our vanish changes on top of that event.
40 lines
1.5 KiB
Diff
40 lines
1.5 KiB
Diff
From a965153e8399e27c9de94c80a44bb9ddefa2fcec Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 20:46:14 -0400
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Subject: [PATCH] Configurable Chunk Inhabited Timer
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Vanilla stores how long a chunk has been active on a server, and dynamically scales some
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aspects of vanilla gameplay to this factor.
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For people who want all chunks to be treated equally, you can disable the timer.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 298c48f..b99aa6b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -279,4 +279,9 @@ public class PaperWorldConfig {
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private void firePhysicsEventForRedstone() {
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firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
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}
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+
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+ public boolean useInhabitedTime = true;
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+ private void useInhabitedTime() {
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+ useInhabitedTime = getBoolean("use-chunk-inhabited-timer", true);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 736fa1f..61d34fc 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1405,7 +1405,7 @@ public class Chunk {
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}
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public long x() {
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- return this.w;
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+ return world.paperConfig.useInhabitedTime ? this.w : 0; // Paper
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}
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public void c(long i) {
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--
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2.9.3
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