mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-01 04:31:58 +01:00
96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
62 lines
2.7 KiB
Diff
62 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Mariell Hoversholm <proximyst@proximyst.com>
|
|
Date: Sun, 24 Oct 2021 16:19:26 -0400
|
|
Subject: [PATCH] Add Raw Byte Entity Serialization
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
|
|
index 7dc808f94c42e821fa125073b1a9b853e16d5b41..fc0356b0600946af0a46312cee16b080a7769ae2 100644
|
|
--- a/src/main/java/org/bukkit/UnsafeValues.java
|
|
+++ b/src/main/java/org/bukkit/UnsafeValues.java
|
|
@@ -139,6 +139,14 @@ public interface UnsafeValues {
|
|
|
|
ItemStack deserializeItem(byte[] data);
|
|
|
|
+ byte[] serializeEntity(org.bukkit.entity.Entity entity);
|
|
+
|
|
+ default org.bukkit.entity.Entity deserializeEntity(byte[] data, World world) {
|
|
+ return deserializeEntity(data, world, false);
|
|
+ }
|
|
+
|
|
+ org.bukkit.entity.Entity deserializeEntity(byte[] data, World world, boolean preserveUUID);
|
|
+
|
|
/**
|
|
* Creates and returns the next EntityId available.
|
|
* <p>
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
|
index e0e3af0f229f8af66de70d7b741200e301476677..765777b10f5984b0fbdf22ef884e79745d06b4ff 100644
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
|
@@ -850,5 +850,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
|
*/
|
|
@Deprecated
|
|
@NotNull Set<Player> getTrackedPlayers();
|
|
+
|
|
+ /**
|
|
+ * Spawns the entity in the world at the given {@link Location} with the default spawn reason.
|
|
+ * <p>
|
|
+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
|
|
+ * <p>
|
|
+ * Also, this method will fire the same events as a normal entity spawn.
|
|
+ *
|
|
+ * @param location The location to spawn the entity at.
|
|
+ * @return Whether the entity was successfully spawned.
|
|
+ */
|
|
+ public default boolean spawnAt(@NotNull Location location) {
|
|
+ return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Spawns the entity in the world at the given {@link Location} with the reason given.
|
|
+ * <p>
|
|
+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
|
|
+ * <p>
|
|
+ * Also, this method will fire the same events as a normal entity spawn.
|
|
+ *
|
|
+ * @param location The location to spawn the entity at.
|
|
+ * @param reason The reason for the entity being spawned.
|
|
+ * @return Whether the entity was successfully spawned.
|
|
+ */
|
|
+ public boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason);
|
|
// Paper end
|
|
}
|