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https://github.com/PaperMC/Paper.git
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0b20f94297
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 96340858 PR-938: Various Sound API improvements cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation e979ee95 PR-935: Change Consumer and Predicates to super 27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect 0616ec8b Add eclipse .factorypath file to .gitignore CraftBukkit Changes: 8e162d008 PR-1301: Various Sound API improvements eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable d433f086d PR-1297: Change Consumer and Predicates to super 864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal() 5a2d905af Add eclipse .factorypath file to .gitignore 7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound Spigot Changes: 7de1049b Rebuild patches
221 lines
12 KiB
Diff
221 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index fb2851e94c178f49ee8046176b196c63254907e7..ef6d98d503fdca4322000278de4cf325df56f99d 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -722,30 +722,33 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// CraftBukkit start
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public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
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+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
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// WorldServer worldserver = this.overworld();
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this.forceTicks = true;
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// CraftBukkit end
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
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MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
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BlockPos blockposition = worldserver.getSharedSpawnPos();
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worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
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- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
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+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
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this.nextTickTime = Util.getMillis();
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- // CraftBukkit start
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- if (worldserver.getWorld().getKeepSpawnInMemory()) {
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- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
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-
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- while (chunkproviderserver.getTickingGenerated() != 441) {
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- // this.nextTickTime = SystemUtils.getMillis() + 10L;
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- this.executeModerately();
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- }
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- }
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+ // Paper start - configurable spawn reason
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+ int radiusBlocks = worldserver.paperConfig().spawn.keepSpawnLoadedRange * 16;
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+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
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+ int totalChunks = ((radiusChunks) * 2 + 1);
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+ totalChunks *= totalChunks;
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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+ // Paper end
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// this.nextTickTime = SystemUtils.getMillis() + 10L;
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this.executeModerately();
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// Iterator iterator = this.levels.values().iterator();
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+ }
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if (true) {
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ServerLevel worldserver1 = worldserver;
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@@ -768,7 +771,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// this.nextTickTime = SystemUtils.getMillis() + 10L;
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this.executeModerately();
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// CraftBukkit end
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- worldloadlistener.stop();
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 47a1fb476e3825f489fc217ef83fd273b52676a1..dc0a02f08d1c211443f35a10270110791b6fbbcc 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1859,12 +1859,84 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex.factory(), "idcounts")).getFreeAuxValueForMap();
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}
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+ // Paper start - helper function for configurable spawn radius
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+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
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+ // with level 31 for the non-border spawn chunks
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // add ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // add border chunks
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+
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+ // add border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // add border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
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+ // with level 31 for the non-border spawn chunks
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // remove ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // remove border chunks
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+
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+ // remove border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // remove border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ // Paper end
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+
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public void setDefaultSpawnPos(BlockPos pos, float angle) {
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- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
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+ // Paper - configurable spawn radius
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+ BlockPos prevSpawn = this.getSharedSpawnPos();
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+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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this.levelData.setSpawn(pos, angle);
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- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
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- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
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+ if (this.keepSpawnInMemory) {
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+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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+ this.removeTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, prevSpawn);
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+ this.addTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, pos);
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+ }
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this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
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index 1b565b2809c2d367e21971c5154f35c9763995e6..b0f899835ded29aff108d1674bf4a1a6c89693db 100644
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--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
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+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
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@@ -12,4 +12,6 @@ public interface ChunkProgressListener {
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void start();
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void stop();
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+
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+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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index 4d2348df25410a0b5364eec066880326d6667dad..286aad3205ef8a9e21a47ef07893844fe857556a 100644
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--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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@@ -11,12 +11,19 @@ import org.slf4j.Logger;
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public class LoggerChunkProgressListener implements ChunkProgressListener {
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private static final Logger LOGGER = LogUtils.getLogger();
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- private final int maxCount;
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+ private int maxCount;// Paper - remove final
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private int count;
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private long startTime;
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private long nextTickTime = Long.MAX_VALUE;
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public LoggerChunkProgressListener(int radius) {
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+ // Paper start - Allow changing radius later for configurable spawn patch
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+ this.setChunkRadius(radius); // Move to method
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+ }
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+
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+ @Override
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+ public void setChunkRadius(int radius) {
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+ // Paper end
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int i = radius * 2 + 1;
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this.maxCount = i * i;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index e24c43463b3997549e9a7560a464bdeb8823831e..e790c0c348ad8e2448969516d97a036aeee12fa3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1353,15 +1353,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setKeepSpawnInMemory(boolean keepLoaded) {
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+ // Paper start - Configurable spawn radius
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+ if (keepLoaded == this.world.keepSpawnInMemory) {
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+ // do nothing, nothing has changed
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+ return;
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+ }
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this.world.keepSpawnInMemory = keepLoaded;
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// Grab the worlds spawn chunk
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BlockPos chunkcoordinates = this.world.getSharedSpawnPos();
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if (keepLoaded) {
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- this.world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
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+ this.world.addTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange * 16, chunkcoordinates);
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} else {
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- // TODO: doesn't work well if spawn changed....
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- this.world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
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+ // TODO: doesn't work well if spawn changed.... // Paper - resolved
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+ this.world.removeTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange * 16, chunkcoordinates);
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}
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+ // Paper end
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}
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@Override
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