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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 58ce1b0f Improve compatibility of new DamageSource API
131 lines
7.3 KiB
Diff
131 lines
7.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 22 Oct 2021 16:24:17 -0700
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Subject: [PATCH] Add exploded block state to BlockExplodeEvent and
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EntityDamageByBlockEvent
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diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
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* Called when a block explodes interacting with blocks. The
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* event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
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* is disabled as no block interaction will occur.
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+ * <p>
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+ * The {@link Block} returned by this event is not necessarily
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+ * the block that caused the explosion, just the block at the location where
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+ * the explosion originated. See {@link #getExplodedBlockState()}
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*/
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public class BlockExplodeEvent extends BlockEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private final List<Block> blocks;
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private float yield;
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+ private final org.bukkit.block.BlockState explodedBlockState; // Paper
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield) {
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+ // Paper start
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+ this(what, blocks, yield, null);
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+ }
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+ @org.jetbrains.annotations.ApiStatus.Internal
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+ public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield, @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState explodedBlockState) {
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+ // Paper end
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super(what);
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this.blocks = blocks;
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this.yield = yield;
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this.cancel = false;
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+ this.explodedBlockState = explodedBlockState; // Paper
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockExplodeEvent extends BlockEvent implements Cancellable {
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this.cancel = cancel;
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}
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+ // Paper start
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+ /**
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+ * Get a capture of the block that directly caused
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+ * the explosion, like a bed or respawn anchor. This
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+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
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+ * will be false.
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+ * <p>
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+ * Can be null if no block directly caused the explosion.
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+ *
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+ * @return the exploded block state or null if not applicable
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+ */
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+ public @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState getExplodedBlockState() {
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+ return this.explodedBlockState;
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+ }
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+ // Paper end
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+
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/**
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* Returns the list of blocks that would have been removed or were removed
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* from the explosion event.
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diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Called when an entity is damaged by a block
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+ * <p>
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+ * For explosions, the Block returned by {@link #getDamager()} has
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+ * already been cleared. See {@link #getDamagerBlockState()} for a snapshot
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+ * of the block if it has already been changed.
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*/
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public class EntityDamageByBlockEvent extends EntityDamageEvent {
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private final Block damager;
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+ private final org.bukkit.block.BlockState damagerBlockState; // Paper
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@Deprecated(forRemoval = true)
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public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage) {
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- this(damager, damagee, cause, (damager != null) ? DamageSource.builder(DamageType.GENERIC).withDamageLocation(damager.getLocation()).build() : DamageSource.builder(DamageType.GENERIC).build(), damage);
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+ this(damager, damagee, cause, (damager != null) ? DamageSource.builder(DamageType.GENERIC).withDamageLocation(damager.getLocation()).build() : DamageSource.builder(DamageType.GENERIC).build(), damage, null); // Paper
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}
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- public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, final double damage) {
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+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, final double damage, final @Nullable org.bukkit.block.BlockState damagerBlockState) { // Paper
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super(damagee, cause, damageSource, damage);
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this.damager = damager;
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+ this.damagerBlockState = damagerBlockState; // Paper
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}
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@Deprecated(forRemoval = true)
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public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) {
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- this(damager, damagee, cause, (damager != null) ? DamageSource.builder(DamageType.GENERIC).withDamageLocation(damager.getLocation()).build() : DamageSource.builder(DamageType.GENERIC).build(), modifiers, modifierFunctions);
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+ this(damager, damagee, cause, (damager != null) ? DamageSource.builder(DamageType.GENERIC).withDamageLocation(damager.getLocation()).build() : DamageSource.builder(DamageType.GENERIC).build(), modifiers, modifierFunctions, null); // Paper
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}
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- public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) {
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+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final DamageSource damageSource, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions, final @Nullable org.bukkit.block.BlockState damagerBlockState) { // Paper
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super(damagee, cause, damageSource, modifiers, modifierFunctions);
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this.damager = damager;
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+ this.damagerBlockState = damagerBlockState; // Paper
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}
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/**
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@@ -0,0 +0,0 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent {
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public Block getDamager() {
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return damager;
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}
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+
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+ // Paper start
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+ /**
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+ * Get a capture of the block that directly caused
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+ * the damage, like a bed or respawn anchor. This
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+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
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+ * will be false.
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+ * <p>
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+ * Can be null if the block wasn't changed before the event
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+ *
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+ * @return the damager block state or null if not applicable
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+ */
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+ public @Nullable org.bukkit.block.BlockState getDamagerBlockState() {
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+ return this.damagerBlockState;
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+ }
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+ // Paper end
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}
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