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8c5582489a
In certain areas the player's head rotation could be desynced when teleported/moved. This is because bukkit uses a separate head rotation field for yaw. This issue only applies to players. |
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damagesource | ||
effect | ||
entity | ||
food | ||
inventory | ||
item | ||
level | ||
scores | ||
BossEvent.java.patch | ||
CompoundContainer.java.patch | ||
Container.java.patch | ||
RandomizableContainer.java.patch | ||
SimpleContainer.java.patch |