mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-02 04:56:50 +01:00
058d7c1aa3
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent CraftBukkit Changes: 5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent Spigot Changes: 514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
107 lines
6.3 KiB
Diff
107 lines
6.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
|
|
Date: Wed, 7 Dec 2022 17:25:19 -0500
|
|
Subject: [PATCH] Properly resend entities
|
|
|
|
This resolves some issues which caused entities to not be resent correctly.
|
|
Entities that are interacted with need to be resent to the client, so we resend all the entity
|
|
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
|
|
sure that values will be correctly updated to other players.
|
|
|
|
See: https://github.com/PaperMC/Paper/pull/1896
|
|
|
|
== AT ==
|
|
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
|
|
|
|
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
|
|
index a276aed4821eb992e0f20e2d2c6229e0b96eef73..ff7ba7a161cfed7521354bc6e3f21ba0f17f3760 100644
|
|
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
|
|
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
|
|
@@ -249,14 +249,46 @@ public class SynchedEntityData {
|
|
// CraftBukkit start
|
|
public void refresh(ServerPlayer to) {
|
|
if (!this.isEmpty()) {
|
|
- List<SynchedEntityData.DataValue<?>> list = this.getNonDefaultValues();
|
|
+ List<SynchedEntityData.DataValue<?>> list = this.packAll(); // Paper - Update EVERYTHING not just not default
|
|
|
|
if (list != null) {
|
|
+ if (to.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper
|
|
to.connection.send(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
|
|
+ } // Paper
|
|
}
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
+ // Paper start
|
|
+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
|
|
+ // Because these values can possibly be desynced on the client.
|
|
+ @Nullable
|
|
+ private List<SynchedEntityData.DataValue<?>> packAll() {
|
|
+ if (this.isEmpty()) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
|
|
+ for (DataItem<?> dataItem : this.itemsById.values()) {
|
|
+ list.add(dataItem.value());
|
|
+ }
|
|
+
|
|
+ return list;
|
|
+ }
|
|
+
|
|
+ // This method should only be used if the data of an entity could have became desynced
|
|
+ // due to interactions on the client.
|
|
+ public void resendPossiblyDesyncedEntity(ServerPlayer player) {
|
|
+ if (this.entity.tracker == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ net.minecraft.server.level.ServerEntity serverEntity = this.entity.tracker.serverEntity;
|
|
+ if (player.getBukkitEntity().canSee(entity.getBukkitEntity())) {
|
|
+ serverEntity.sendPairingData(player.connection::send, player);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
|
|
public static class DataItem<T> {
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index b2a72e529b60eac033ac609cc11429ddbef0d422..c3db04aefe288a42d6a82291cc0164c8b09e9afa 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -2791,7 +2791,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
|
|
|
// Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
|
|
if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
|
|
- ServerGamePacketListenerImpl.this.send(new ClientboundAddEntityPacket(entity));
|
|
+ entity.getEntityData().resendPossiblyDesyncedEntity(player); // Paper - The entire mob gets deleted, so resend it.
|
|
player.containerMenu.sendAllDataToRemote();
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index aa67dd615a06d5f109a8f57dd3e6413e159cad2b..68e47dfff2519ed1fbe92f265f942fcc6cd6a00d 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -362,7 +362,7 @@ public abstract class PlayerList {
|
|
((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
|
|
// CraftBukkit end
|
|
|
|
- player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
|
|
+ //player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn Paper - THIS IS NOT NEEDED ANYMORE
|
|
|
|
this.sendLevelInfo(player, worldserver1);
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
|
|
index 09654dd8895669109246f9bff36ab5ff5f533f65..9695a80c45b36c84f5fdef651b26a2c09d7f1f9b 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
|
|
@@ -109,8 +109,7 @@ public interface Bucketable {
|
|
itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
|
|
if (playerBucketFishEvent.isCancelled()) {
|
|
((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
|
|
- ((ServerPlayer) player).connection.send(new ClientboundAddEntityPacket(entity)); // We need to play out these packets as the client assumes the fish is gone
|
|
- entity.getEntityData().refresh((ServerPlayer) player); // Need to send data such as the display name to client
|
|
+ entity.getEntityData().resendPossiblyDesyncedEntity((ServerPlayer) player); // Paper
|
|
return Optional.of(InteractionResult.FAIL);
|
|
}
|
|
entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
|