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* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 04c7e13c PR-719: Add Player Profile API 71564210 SPIGOT-6910: Add BlockDamageAbortEvent CraftBukkit Changes: febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 9dafd109 Don't send updates over large distances bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom() 8f361ece PR-1002: Add Player Profile API 911875d4 Increase outdated build delay e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger a672a531 Clean up callBlockDamageEvent 8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent Spigot Changes: 6edb62f3 Rebuild patches 7fbc6a1e Rebuild patches * Updated Upstream (CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
93 lines
2.9 KiB
Diff
93 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 3 Jul 2018 21:52:52 -0400
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Subject: [PATCH] InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
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to "confirm" things based on if it was player triggered close or not.
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 6ef0d7f3dcb779fb7dc5786e7433262092908eaa..b007b582d344b79ee67751fd1e21f6cef6a1a950 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -158,6 +158,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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public void closeInventory();
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+ // Paper start
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+ /**
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+ * Force-closes the currently open inventory view for this player, if any.
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+ *
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+ * @param reason why the inventory is closing
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+ */
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+ public void closeInventory(@NotNull org.bukkit.event.inventory.InventoryCloseEvent.Reason reason);
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+ // Paper end
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+
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/**
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* Returns the ItemStack currently in your hand, can be empty.
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*
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diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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index 5861247c1b8ee4fe2736fd5098e05a2ca9ab78ea..21ad8888c0e403bfc63518502577d651c02dda05 100644
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--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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@@ -11,9 +11,60 @@ import org.jetbrains.annotations.NotNull;
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*/
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public class InventoryCloseEvent extends InventoryEvent {
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private static final HandlerList handlers = new HandlerList();
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+ // Paper start
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+ private final Reason reason;
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+ @NotNull
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+ public Reason getReason() {
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+ return reason;
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+ }
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+
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+ public enum Reason {
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+ /**
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+ * Unknown reason
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+ */
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+ UNKNOWN,
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+ /**
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+ * Player is teleporting
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+ */
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+ TELEPORT,
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+ /**
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+ * Player is no longer permitted to use this inventory
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+ */
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+ CANT_USE,
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+ /**
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+ * The chunk the inventory was in was unloaded
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+ */
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+ UNLOADED,
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+ /**
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+ * Opening new inventory instead
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+ */
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+ OPEN_NEW,
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+ /**
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+ * Closed
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+ */
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+ PLAYER,
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+ /**
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+ * Closed due to disconnect
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+ */
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+ DISCONNECT,
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+ /**
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+ * The player died
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+ */
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+ DEATH,
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+ /**
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+ * Closed by Bukkit API
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+ */
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+ PLUGIN,
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+ }
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public InventoryCloseEvent(@NotNull InventoryView transaction) {
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+ this(transaction, Reason.UNKNOWN);
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+ }
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+
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+ public InventoryCloseEvent(@NotNull InventoryView transaction, @NotNull Reason reason) {
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super(transaction);
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+ this.reason = reason;
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+ // Paper end
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}
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/**
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