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https://github.com/PaperMC/Paper.git
synced 2024-12-18 20:53:09 +01:00
8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
203 lines
16 KiB
Diff
203 lines
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:13:33 -0800
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Subject: [PATCH] Call bucket events for cauldrons
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diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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index df76185d42075834a39c79515917e03beb938a06..ee2c4c5265d96afe592c5007b0b6ad7649ce5190 100644
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--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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@@ -53,7 +53,7 @@ public interface CauldronInteraction {
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static CauldronInteraction.InteractionMap newInteractionMap(String name) {
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Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
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- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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});
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CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
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@@ -62,13 +62,13 @@ public interface CauldronInteraction {
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return cauldroninteraction_a;
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}
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- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
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+ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
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static void bootStrap() {
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Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
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CauldronInteraction.addDefaultInteractions(map);
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- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
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if (potioncontents != null && potioncontents.is(Potions.WATER)) {
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@@ -96,12 +96,12 @@ public interface CauldronInteraction {
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Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
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CauldronInteraction.addDefaultInteractions(map1);
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- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
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return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
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- }, SoundEvents.BUCKET_FILL);
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+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
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});
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- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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if (!world.isClientSide) {
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// CraftBukkit start
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if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
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@@ -120,7 +120,7 @@ public interface CauldronInteraction {
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return InteractionResult.SUCCESS;
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});
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- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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@@ -187,18 +187,18 @@ public interface CauldronInteraction {
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map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
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Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
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- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
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return true;
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- }, SoundEvents.BUCKET_FILL_LAVA);
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+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
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});
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CauldronInteraction.addDefaultInteractions(map2);
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Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
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- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
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return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
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- }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
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+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
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});
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CauldronInteraction.addDefaultInteractions(map3);
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}
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@@ -210,10 +210,24 @@ public interface CauldronInteraction {
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}
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static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
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+ // Paper start - add hitDirection
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+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
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+ }
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+ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
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+ // Paper end - add hitDirection
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if (!fullPredicate.test(state)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else {
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if (!world.isClientSide) {
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+ // Paper start - fire PlayerBucketFillEvent
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+ if (hitDirection != null) {
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+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
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+ if (event.isCancelled()) {
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+ return InteractionResult.PASS;
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+ }
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+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
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+ }
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+ // Paper end - fire PlayerBucketFillEvent
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// CraftBukkit start
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if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
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return InteractionResult.SUCCESS;
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@@ -234,7 +248,22 @@ public interface CauldronInteraction {
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}
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static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
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+ // Paper start - add hitDirection
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+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
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+ }
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+ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
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+ // Paper end - add hitDirection
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if (!world.isClientSide) {
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+ // Paper start - fire PlayerBucketEmptyEvent
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+ ItemStack output = new ItemStack(Items.BUCKET);
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+ if (hitDirection != null) {
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+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
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+ if (event.isCancelled()) {
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+ return InteractionResult.PASS;
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+ }
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+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
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+ }
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+ // Paper end - fire PlayerBucketEmptyEvent
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// CraftBukkit start
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if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
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return InteractionResult.SUCCESS;
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@@ -242,7 +271,7 @@ public interface CauldronInteraction {
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// CraftBukkit end
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Item item = stack.getItem();
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- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
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+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
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player.awardStat(Stats.FILL_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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// world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
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@@ -253,19 +282,19 @@ public interface CauldronInteraction {
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return InteractionResult.SUCCESS;
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}
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- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
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+ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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+ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
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}
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- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
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+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
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}
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- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
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+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
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}
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- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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Block block = Block.byItem(stack.getItem());
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if (!(block instanceof ShulkerBoxBlock)) {
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@@ -283,12 +312,11 @@ public interface CauldronInteraction {
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player.awardStat(Stats.CLEAN_SHULKER_BOX);
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// LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
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}
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-
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return InteractionResult.SUCCESS;
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}
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}
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- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
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if (bannerpatternlayers.layers().isEmpty()) {
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@@ -312,7 +340,7 @@ public interface CauldronInteraction {
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}
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}
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- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
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+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
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if (!stack.is(ItemTags.DYEABLE)) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else if (!stack.has(DataComponents.DYED_COLOR)) {
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diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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index 173fc110217307e225b4951c92ab22a1bef48dd4..e00ab1ed8088a1970249313ed63e09070fc6192d 100644
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--- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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@@ -56,7 +56,7 @@ public abstract class AbstractCauldronBlock extends Block {
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@Override
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protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem());
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- return cauldronInteraction.interact(state, world, pos, player, hand, stack);
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+ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction
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}
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@Override
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