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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
50 lines
2.3 KiB
Diff
50 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 9 Aug 2023 14:00:40 -0700
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Subject: [PATCH] Remove UpgradeData neighbour ticks outside of range
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The lists are only supposed to contain ticks for the 1 radius
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neighbours of the chunk.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/UpgradeData.java b/src/main/java/net/minecraft/world/level/chunk/UpgradeData.java
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index bfb73e016f107fb8da12903bf233a824d062ed73..22b6d0851a51da180cd8fbbe6554c5370f5ac5bd 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/UpgradeData.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/UpgradeData.java
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@@ -100,6 +100,25 @@ public class UpgradeData {
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}
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}
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+ // Paper start - filter out relocated neighbour ticks
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+ // The lists are only supposed to contain ticks for the 1 radius neighbours of the chunk
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+ private static <T> void filterTickList(int chunkX, int chunkZ, List<SavedTick<T>> ticks) {
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+ for (java.util.Iterator<SavedTick<T>> iterator = ticks.iterator(); iterator.hasNext();) {
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+ SavedTick<T> tick = iterator.next();
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+ BlockPos tickPos = tick.pos();
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+ int tickCX = tickPos.getX() >> 4;
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+ int tickCZ = tickPos.getZ() >> 4;
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+
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+ int dist = Math.max(Math.abs(chunkX - tickCX), Math.abs(chunkZ - tickCZ));
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+
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+ if (dist != 1) {
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+ LOGGER.warn("Neighbour tick '" + tick + "' serialized in chunk (" + chunkX + "," + chunkZ + ") is too far (" + tickCX + "," + tickCZ + ")");
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+ iterator.remove();
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+ }
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+ }
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+ }
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+ // Paper end - filter out relocated neighbour ticks
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+
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public void upgrade(LevelChunk chunk) {
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this.upgradeInside(chunk);
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@@ -107,6 +126,11 @@ public class UpgradeData {
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upgradeSides(chunk, direction8);
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}
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+ // Paper start - filter out relocated neighbour ticks
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+ filterTickList(chunk.locX, chunk.locZ, this.neighborBlockTicks);
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+ filterTickList(chunk.locX, chunk.locZ, this.neighborFluidTicks);
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+ // Paper end - filter out relocated neighbour ticks
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+
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Level level = chunk.getLevel();
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this.neighborBlockTicks.forEach(tick -> {
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Block block = tick.type() == Blocks.AIR ? level.getBlockState(tick.pos()).getBlock() : tick.type();
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