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8e18842fbc
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c7c11188 SPIGOT-2620: Add Player#sendBlockChanges() f63d2b44 Improve annotation test on parameters 3372e7b4 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes a1e8a9ab PR-793: Ignore .checkstyle file generated by Eclipse IDE CraftBukkit Changes: c2c39089e SPIGOT-2620: Add Player#sendBlockChanges() 8209158db PR-1113: Ignore .checkstyle file generated by Eclipse IDE Spigot Changes: 4aa5ead2 Rebuild patches
66 lines
3.8 KiB
Diff
66 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:41:11 -0500
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Subject: [PATCH] Multi Block Change API Implementation
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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@@ -0,0 +0,0 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
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}
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+ // Paper start
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+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges, boolean suppressLightUpdates) {
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+ this.sectionPos = sectionPos;
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+ this.positions = blockChanges.keySet().toShortArray();
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+ this.states = blockChanges.values().toArray(new BlockState[0]);
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+ this.suppressLightUpdates = suppressLightUpdates;
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+ }
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+ // Paper end
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+
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@Override
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public void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void sendMultiBlockChange(Map<Location, BlockData> blockChanges, boolean suppressLightUpdates) {
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+ if (this.getHandle().connection == null) return;
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+
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+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
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+
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+ for (Map.Entry<Location, BlockData> entry : blockChanges.entrySet()) {
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+ Location location = entry.getKey();
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+ if (!location.getWorld().equals(this.getWorld())) continue;
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+
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+ BlockData blockData = entry.getValue();
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+ BlockPos blockPos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ SectionPos sectionPos = SectionPos.of(blockPos);
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+
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
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+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
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+ }
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+
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+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
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+ SectionPos sectionPos = entry.getKey();
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
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+
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+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData, suppressLightUpdates);
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+ this.getHandle().connection.send(packet);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void sendBlockChanges(Collection<BlockState> blocks, boolean suppressLightUpdates) {
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Preconditions.checkArgument(blocks != null, "blocks must not be null");
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