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067d7e4f86
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:94b8708a
SPIGOT-4373: Item display colours are white by default61668436
SPIGOT-4378: Fix mistakenly included code
40 lines
No EOL
1.8 KiB
Diff
40 lines
No EOL
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Apr 2016 19:42:22 -0400
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Subject: [PATCH] Don't spam reload spawn chunks in nether/end
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 389ef2aa9d..bace4bff75 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return this.K;
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}
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+ public boolean isSpawnChunk(int i, int j) { return e(i, j); } // Paper - OBFHELPER
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public boolean e(int i, int j) {
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BlockPosition blockposition = this.getSpawn();
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int k = i * 16 + 8 - blockposition.getX();
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return (LongSet) (forcedchunk != null ? LongSets.unmodifiable(forcedchunk.a()) : LongSets.EMPTY_SET);
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}
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+ public boolean isForcedChunk(int i, int j) { return f(i, j); } // Paper - OBFHELPER
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public boolean f(int i, int j) {
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ForcedChunk forcedchunk = (ForcedChunk) this.a(this.worldProvider.getDimensionManager(), ForcedChunk::new, "chunks");
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diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
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index 517b1e7124..0e654ebf70 100644
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--- a/src/main/java/net/minecraft/server/WorldProvider.java
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+++ b/src/main/java/net/minecraft/server/WorldProvider.java
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@@ -0,0 +0,0 @@ public abstract class WorldProvider {
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}
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public boolean a(int i, int j) {
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- return !this.b.f(i, j);
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+ return !this.b.isSpawnChunk(i, j) && !this.b.isForcedChunk(i, j); // Paper - Use spawn chunks check for all worlds
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}
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protected abstract void m();
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--
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