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ea855e2b46
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
276 lines
12 KiB
Diff
276 lines
12 KiB
Diff
From 3d1f2e17aa510ecd93069a5adc6ad19795c73797 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 18 Jun 2018 00:41:46 -0500
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Subject: [PATCH] Add "getNearbyXXX" methods to Location
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diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
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index 3387fb477..768af6b15 100644
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--- a/src/main/java/org/bukkit/Location.java
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+++ b/src/main/java/org/bukkit/Location.java
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@@ -10,6 +10,15 @@ import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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+// Paper start
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+import java.util.Collection;
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+import java.util.Collections;
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+import java.util.function.Predicate;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.entity.Player;
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+// Paper end
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+
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/**
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* Represents a 3-dimensional position in a world.
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* <br>
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@@ -531,6 +540,246 @@ public class Location implements Cloneable, ConfigurationSerializable {
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centerLoc.setZ(getBlockZ() + 0.5);
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return centerLoc;
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}
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+
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+ /**
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+ * Returns a list of entities within a bounding box centered around a Location.
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+ *
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+ * Some implementations may impose artificial restrictions on the size of the search bounding box.
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+ *
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+ * @param x 1/2 the size of the box along x axis
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+ * @param y 1/2 the size of the box along y axis
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+ * @param z 1/2 the size of the box along z axis
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Entity> getNearbyEntities(double x, double y, double z) {
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+ if (world == null) {
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+ throw new IllegalArgumentException("Location has no world");
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+ }
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+ return world.getNearbyEntities(this, x, y, z);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X Radius
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<LivingEntity> getNearbyLivingEntities(double radius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ * @return the collection of living entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z radius
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+ * @return the collection of living entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius Radius
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+ * @param predicate a predicate used to filter results
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+ * @return the collection of living entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<LivingEntity> getNearbyLivingEntities(double radius, @Nullable Predicate<LivingEntity> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ * @param predicate a predicate used to filter results
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+ * @return the collection of living entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius, @Nullable Predicate<LivingEntity> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z radius
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+ * @param predicate a predicate used to filter results
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+ * @return the collection of living entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius, @Nullable Predicate<LivingEntity> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X/Y/Z Radius
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+ * @return the collection of players near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Player> getNearbyPlayers(double radius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ * @return the collection of players near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ * @return the collection of players near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param radius X/Y/Z Radius
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+ * @param predicate a predicate used to filter results
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+ * @return the collection of players near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Player> getNearbyPlayers(double radius, @Nullable Predicate<Player> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xzRadius X/Z Radius
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+ * @param yRadius Y Radius
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+ * @param predicate a predicate used to filter results
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+ * @return the collection of players near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius, @Nullable Predicate<Player> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets nearby players within the specified radius (bounding box)
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ * @param predicate a predicate used to filter results
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+ * @return the collection of players near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius, @Nullable Predicate<Player> predicate) {
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+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param radius X/Y/Z radius to search within
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+ * @param <T> the entity type
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+ * @return the collection of entities of type clazz near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double radius) {
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+ return getNearbyEntitiesByType(clazz, radius, radius, radius, null);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xzRadius X/Z radius to search within
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+ * @param yRadius Y radius to search within
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+ * @param <T> the entity type
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xzRadius, double yRadius) {
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+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, null);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ * @param <T> the entity type
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xRadius, double yRadius, double zRadius) {
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+ return getNearbyEntitiesByType(clazz, xRadius, yRadius, zRadius, null);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param radius X/Y/Z radius to search within
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+ * @param predicate a predicate used to filter results
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+ * @param <T> the entity type
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double radius, @Nullable Predicate<T> predicate) {
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+ return getNearbyEntitiesByType(clazz, radius, radius, radius, predicate);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xzRadius X/Z radius to search within
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+ * @param yRadius Y radius to search within
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+ * @param predicate a predicate used to filter results
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+ * @param <T> the entity type
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xzRadius, double yRadius, @Nullable Predicate<T> predicate) {
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+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, predicate);
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+ }
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+
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+ /**
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+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+ * @param clazz Type to filter by
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+ * @param xRadius X Radius
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+ * @param yRadius Y Radius
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+ * @param zRadius Z Radius
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+ * @param predicate a predicate used to filter results
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+ * @param <T> the entity type
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+ * @return the collection of entities near location. This will always be a non-null collection.
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+ */
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+ @NotNull
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+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends Entity> clazz, double xRadius, double yRadius, double zRadius, @Nullable Predicate<T> predicate) {
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+ if (world == null) {
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+ throw new IllegalArgumentException("Location has no world");
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+ }
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+ return world.getNearbyEntitiesByType(clazz, this, xRadius, yRadius, zRadius, predicate);
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+ }
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// Paper end
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@Override
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public boolean equals(Object obj) {
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--
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2.21.0
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