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8fd4e70db7
This is done by returning the center location of the chunk at the height of the input location when the target chunk isn't loaded already which is exact enough for most use cases and will get more precise once the player is close enough for the chunk being loaded anyways. As this might lead to less precise locations a config option to enable the sync loading of the chunks is provided.
51 lines
3.3 KiB
Diff
51 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Nov 2020 18:43:52 -0800
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Subject: [PATCH] Added world settings for mobs picking up loot
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index b48067c71f9de18ba40e970e2832f6245984a218..23a23e2ea133ce81d3dedc4ffd17435a995497ef 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -363,6 +363,14 @@ public class PaperWorldConfig {
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log("Creeper lingering effect: " + disableCreeperLingeringEffect);
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}
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+ public boolean zombiesAlwaysCanPickUpLoot;
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+ public boolean skeletonsAlwaysCanPickUpLoot;
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+ private void setMobsAlwaysCanPickUpLoot() {
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+ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false);
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+ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false);
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+ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + ".");
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+ }
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+
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public int expMergeMaxValue;
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private void expMergeMaxValue() {
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expMergeMaxValue = getInt("experience-merge-max-value", -1);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
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index 4dca5ea9127c15b2739483b2ad74a5296a6b96ad..06d50b22ede102556fdb3e2a6f1424f7ff13f120 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
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@@ -149,7 +149,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
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this.a(difficultydamagescaler);
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this.b(difficultydamagescaler);
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this.eL();
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- this.setCanPickupLoot(this.random.nextFloat() < 0.55F * difficultydamagescaler.d());
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+ this.setCanPickupLoot(this.world.paperConfig.skeletonsAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * difficultydamagescaler.d()); // Paper
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if (this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
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LocalDate localdate = LocalDate.now();
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int i = localdate.get(ChronoField.DAY_OF_MONTH);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java b/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java
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index 5b0c79d752d616e5824393968136f3844ce52c22..fb98609a38d665659076b8949b59eaf084408a17 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java
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@@ -497,7 +497,7 @@ public class EntityZombie extends EntityMonster {
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Object object = super.prepare(worldaccess, difficultydamagescaler, enummobspawn, groupdataentity, nbttagcompound);
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float f = difficultydamagescaler.d();
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- this.setCanPickupLoot(this.random.nextFloat() < 0.55F * f);
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+ this.setCanPickupLoot(this.world.paperConfig.zombiesAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * f); // Paper
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if (object == null) {
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object = new EntityZombie.GroupDataZombie(a(worldaccess.getRandom()), true);
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}
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